{
  "constants.mekanism.mod_name": "Mekanism",
  "tab.mekanism.main": "Mekanism",
  "itemGroup.mekanism": "Mekanism",
  "advancements.mekanism.factory.description": "Craft any kind of factory or use a Tier Installer",
  "advancements.mekanism.infused_alloy.description": "Infuse Copper with Redstone",
  "advancements.mekanism.sps_experiment_creeper.description": "Phase shift a creeper to make it supercritically charged",
  "advancements.mekanism.sps_experiment_creeper.title": "Experimenting on Creepers",
  "advancements.mekanism.sps_experiment_mooshroom.description": "Shift a Mooshroom's color gene to a different state",
  "advancements.mekanism.sps_experiment_mooshroom.title": "Mooshroom Recoloring",
  "advancements.mekanism.sps_experiment_pig.description": "Try (and fail) to make a pig more intelligent",
  "advancements.mekanism.sps_experiment_pig.title": "Attempt at Pig Intelligence",
  "advancements.mekanism.sps_experiment_villager.description": "Be the origin story for a villager's villain arc",
  "advancements.mekanism.sps_experiment_villager.title": "Villager Electroshock Therapy?",
  "alias.mekanism.multiblock.evaporation": "Thermal Evaporation Plant Multiblock Component",
  "alias.mekanism.multiblock.matrix": "Induction Matrix Multiblock Component",
  "alias.mekanism.multiblock.sps": "SPS Multiblock Component",
  "alias.mekanism.multiblock.sps.full": "Supercritical Phase Shifter Multiblock Component",
  "alias.mekanism.multiblock.tank": "Dynamic Tank Multiblock Component",
  "alias.mekanism.osmium": "Osmium Block",
  "alias.mekanism.personal_storage.backpack": "Backpack",
  "alias.mekanism.plenisher.placer": "Fluid Placer",
  "alias.mekanism.plenisher.reverse": "Reverse Pump",
  "alias.mekanism.purifying": "Purifying",
  "alias.mekanism.qe.ender.tank": "Ender Tank",
  "alias.mekanism.qe.tesseract": "Tesseract",
  "alias.mekanism.qio.adapter.emitter": "QIO Level Emitter",
  "alias.mekanism.qio.dashboard.grid": "QIO Crafting Grid",
  "alias.mekanism.qio.dashboard.terminal": "QIO Crafting Terminal",
  "alias.mekanism.qio.dashboard.wireless": "Wireless QIO Crafting Terminal",
  "alias.mekanism.qio.drive.bay": "QIO Drive Bay",
  "alias.mekanism.qio.drive.cell": "Item Cell",
  "alias.mekanism.qio.drive.disk": "Item Disk",
  "alias.mekanism.qio.full": "Quantum Item Orchestration",
  "alias.mekanism.radiation_protection": "Radiation Protection",
  "alias.mekanism.raw_lead": "Raw Lead Block",
  "alias.mekanism.raw_osmium": "Raw Osmium Block",
  "alias.mekanism.raw_tin": "Raw Tin Block",
  "alias.mekanism.raw_uranium": "Raw Uranium Block",
  "alias.mekanism.redstone_control": "Redstone Control",
  "alias.mekanism.rotary.chemical_to_fluid": "Chemical To Fluid",
  "alias.mekanism.rotary.decondensentrator": "Rotary Decondensentrator",
  "alias.mekanism.rotary.fluid_to_chemical": "Fluid To Chemical",
  "alias.mekanism.rotary.fluid_to_gas": "Fluid To Gas",
  "alias.mekanism.rotary.gas_to_fluid": "Gas To Fluid",
  "alias.mekanism.round_robin": "Round-Robin",
  "alias.mekanism.sawing": "Sawing",
  "alias.mekanism.smelting": "Smelting",
  "alias.mekanism.step_assist": "Step Assist",
  "alias.mekanism.storage.chemical": "Chemical Storage",
  "alias.mekanism.storage.energy": "Хранилище энергии",
  "alias.mekanism.storage.energy.battery": "Battery",
  "alias.mekanism.storage.fluid": "Fluid Storage",
  "alias.mekanism.storage.gas": "Gas Storage",
  "alias.mekanism.storage.infuse_type": "Infuse Type Storage",
  "alias.mekanism.storage.infusion": "Infusion Storage",
  "alias.mekanism.storage.item": "Item Storage",
  "alias.mekanism.storage.pigment": "Pigment Storage",
  "alias.mekanism.storage.portable": "Portable Storage",
  "alias.mekanism.storage.slurry": "Slurry Storage",
  "alias.mekanism.storage.trash": "Trashcan",
  "alias.mekanism.storage.void": "Void's Input",
  "alias.mekanism.tag_converter": "Tag Converter",
  "alias.mekanism.tin": "Tin Block",
  "alias.mekanism.tool.axe": "Axe",
  "alias.mekanism.tool.diagnostic": "Diagnostic Tool",
  "alias.mekanism.tool.hammer": "Hammer",
  "alias.mekanism.tool.hoe": "Hoe",
  "alias.mekanism.tool.multi": "Multi-Tool",
  "alias.mekanism.tool.pickaxe": "Pickaxe",
  "alias.mekanism.tool.shovel": "Shovel",
  "alias.mekanism.tool.sword": "Sword",
  "alias.mekanism.tool.weapon": "Weapon",
  "alias.mekanism.tool.wrench": "Wrench",
  "alias.mekanism.transfer.chemical": "Chemical Transfer",
  "alias.mekanism.transfer.energy": "Energy Transfer",
  "alias.mekanism.transfer.energy.throughput": "Energy Throughput",
  "alias.mekanism.transfer.fluid": "Fluid Transfer",
  "alias.mekanism.transfer.gas": "Gas Transfer",
  "alias.mekanism.transfer.heat": "Heat Transfer",
  "alias.mekanism.transfer.infuse_type": "Infuse Type Transfer",
  "alias.mekanism.transfer.infusion": "Infusion Transfer",
  "alias.mekanism.transfer.item": "Item Transfer",
  "alias.mekanism.transfer.pigment": "Pigment Transfer",
  "alias.mekanism.transfer.slurry": "Slurry Transfer",
  "alias.mekanism.transmitter": "Transmitter",
  "alias.mekanism.transmitter.conduit": "Conduit",
  "alias.mekanism.transmitter.pipe": "Pipe",
  "alias.mekanism.transmitter.tube": "Tube",
  "alias.mekanism.unit.aoe": "AOE",
  "alias.mekanism.unit.aoe.long": "Area of Effect",
  "alias.mekanism.unit.damage": "Damage",
  "alias.mekanism.unit.feeder": "Auto-Feeder",
  "alias.mekanism.unit.installer": "Unit Installer",
  "alias.mekanism.unit.installer.module": "Module Installer",
  "alias.mekanism.unit.speed.dig": "Dig Speed",
  "alias.mekanism.unit.speed.hydrostatic": "Swim Speed",
  "alias.mekanism.upgrade.augment": "Augment",
  "alias.mekanism.upgrade.hole_filler": "Hole Filler",
  "alias.mekanism.upgrade.muffler": "Sound Muffler",
  "alias.mekanism.upgrade.overclock": "Overclocker",
  "alias.mekanism.uranium": "Uranium Block",
  "anchor_type.mekanism.above_bottom": "Above Bottom (y = minY + value)",
  "anchor_type.mekanism.absolute": "Absolute (y = value)",
  "anchor_type.mekanism.below_top": "Below Top (y = depth - 1 + minY - value)",
  "block.mekanism.block_bronze": "Бронзовый блок",
  "block.mekanism.block_charcoal": "Блок древесного угля",
  "block.mekanism.block_fluorite": "Блок флюорита",
  "block.mekanism.block_lead": "Свинцовый блок",
  "block.mekanism.block_osmium": "Осмиевый блок",
  "block.mekanism.block_raw_lead": "Блок сырого свинца",
  "block.mekanism.block_raw_osmium": "Блок сырого осмия",
  "block.mekanism.block_raw_tin": "Блок сырого олова",
  "block.mekanism.block_raw_uranium": "Блок сырого урана",
  "block.mekanism.block_steel": "Стальной блок",
  "block.mekanism.block_tin": "Оловянный блок",
  "block.mekanism.block_uranium": "Урановый блок",
  "block.mekanism.ethene": "Жидкий этилен",
  "chemical.mekanism.antimatter": "Антиматерия",
  "chemical.mekanism.aqua": "Бирюзовый пигмент",
  "chemical.mekanism.attribute.coolant.temperature": " - Температура: %1$s",
  "chemical.mekanism.bio": "Биомасса",
  "chemical.mekanism.black": "Чёрный пигмент",
  "chemical.mekanism.blue": "Синий пигмент",
  "chemical.mekanism.brine": "Газообразный рассол",
  "chemical.mekanism.brown": "Коричневый пигмент",
  "chemical.mekanism.carbon": "Углерод",
  "chemical.mekanism.chlorine": "Хлор",
  "chemical.mekanism.clean_copper": "Чистый медный шлих",
  "chemical.mekanism.clean_gold": "Чистый золотой шлих",
  "chemical.mekanism.clean_iron": "Чистый железный шлих",
  "chemical.mekanism.clean_lead": "Чистый свинцовый шлих",
  "chemical.mekanism.clean_osmium": "Чистый осмиевый шлих",
  "chemical.mekanism.clean_tin": "Чистый оловянный шлих",
  "chemical.mekanism.clean_uranium": "Чистый урановый шлих",
  "chemical.mekanism.cyan": "Голубой пигмент",
  "chemical.mekanism.dark_red": "Тёмно-красный пигмент",
  "chemical.mekanism.diamond": "Алмаз",
  "chemical.mekanism.dirty_copper": "Грязный медный шлих",
  "chemical.mekanism.dirty_gold": "Грязный золотой шлих",
  "chemical.mekanism.dirty_iron": "Грязный железный шлих",
  "chemical.mekanism.dirty_lead": "Грязный свинцовый шлих",
  "chemical.mekanism.dirty_osmium": "Грязный осмиевый шлих",
  "chemical.mekanism.dirty_tin": "Грязный оловянный шлих",
  "chemical.mekanism.dirty_uranium": "Грязный урановый шлих",
  "chemical.mekanism.empty": "Пусто",
  "chemical.mekanism.ethene": "Этилен",
  "chemical.mekanism.fissile_fuel": "Расщепляющееся ядерное топливо",
  "chemical.mekanism.fungi": "Грибной состав",
  "chemical.mekanism.gold": "Золото",
  "chemical.mekanism.gray": "Серый пигмент",
  "chemical.mekanism.green": "Зелёный пигмент",
  "chemical.mekanism.hydrofluoric_acid": "Плавиковая кислота",
  "chemical.mekanism.hydrogen": "Водород",
  "chemical.mekanism.hydrogen_chloride": "Хлороводород",
  "chemical.mekanism.light_blue": "Светло-синий пигмент",
  "chemical.mekanism.light_gray": "Светло-серый пигмент",
  "chemical.mekanism.lime": "Лаймовый пигмент",
  "chemical.mekanism.lithium": "Литий",
  "chemical.mekanism.magenta": "Пурпурный пигмент",
  "chemical.mekanism.nuclear_waste": "Ядерные отходы",
  "chemical.mekanism.orange": "Оранжевый пигмент",
  "chemical.mekanism.osmium": "Осмий",
  "chemical.mekanism.oxygen": "Кислород",
  "chemical.mekanism.pink": "Розовый пигмент",
  "chemical.mekanism.plutonium": "Плутоний",
  "chemical.mekanism.polonium": "Полоний",
  "chemical.mekanism.purple": "Фиолетовый пигмент",
  "chemical.mekanism.red": "Красный пигмент",
  "chemical.mekanism.redstone": "Редстоун",
  "chemical.mekanism.refined_obsidian": "Очищенный обсидиан",
  "chemical.mekanism.sodium": "Натрий",
  "chemical.mekanism.spent_nuclear_waste": "Отработанные ядерные отходы",
  "chemical.mekanism.steam": "Пар",
  "chemical.mekanism.sulfur_dioxide": "Диоксид серы",
  "chemical.mekanism.sulfur_trioxide": "Триоксид серы",
  "chemical.mekanism.sulfuric_acid": "Серная кислота",
  "chemical.mekanism.superheated_sodium": "Перегретый натрий",
  "chemical.mekanism.tin": "Олово",
  "chemical.mekanism.uranium_hexafluoride": "Гексафторид урана",
  "chemical.mekanism.uranium_oxide": "Оксид урана",
  "chemical.mekanism.water_vapor": "Водяной пар",
  "chemical.mekanism.white": "Белый пигмент",
  "chemical.mekanism.yellow": "Жёлтый пигмент",
  "chemical_mode.mekanism.dumping": "Dumping",
  "chemical_mode.mekanism.dumping_excess": "Dumping Excess",
  "chemical_mode.mekanism.idle": "Idle",
  "command.mekanism.chunk.loaded.named": "Loaded chunk %1$s (%2$s).",
  "command.mekanism.chunk.ticket_level_changed": "Chunk (%1$s) ticket level changed from: %2$s to: %3$s.",
  "command.mekanism.chunk.ticket_level_changed.named": "Chunk %1$s (%2$s) ticket level changed from: %3$s to: %4$s.",
  "command.mekanism.chunk.unloaded.named": "Unloaded chunk %1$s (%2$s).",
  "command.mekanism.chunk.unwatch.named": "Chunk %1$s (%2$s) removed from watch list.",
  "command.mekanism.chunk.watch.named": "Chunk %1$s (%2$s) added to watch list.",
  "command.mekanism.error.watch.not_watched": "Chunk (%1$s) is not being watched.",
  "config.jade.plugin_mekanism.chemical": "Chemical",
  "configuration.mekanism..gear.meka_suit.toughness": "Toughness",
  "configuration.mekanism..gear.meka_suit.toughness.tooltip": "Toughness value of the MekaSuit.",
  "configuration.mekanism.client.accessibility": "Accessibility Settings",
  "configuration.mekanism.client.accessibility.button": "Edit Accessibility Settings",
  "configuration.mekanism.client.accessibility.energy.color": "Energy Color",
  "configuration.mekanism.client.accessibility.energy.color.tooltip": "The color of energy when displayed as the durability bar on items.",
  "configuration.mekanism.client.accessibility.mode_change.scroll": "Scroll Mode Change",
  "configuration.mekanism.client.accessibility.mode_change.scroll.tooltip": "Allows changing the mode of held items by holding sneak and using the scroll wheel.",
  "configuration.mekanism.client.accessibility.tooltip": "Настройки для конфигурации Accessibility settings provided by Mekanism. Note: Some settings such as HUD scale, may be located throughout the rest of this config.",
  "configuration.mekanism.client.accessibility.white_radial_text": "White Radial Text",
  "configuration.mekanism.client.accessibility.white_radial_text.tooltip": "Tries to force all text rendered as part of radial menus to be white instead of the color of the slice's mode.",
  "configuration.mekanism.client.hud": "HUD Settings",
  "configuration.mekanism.client.hud.avoid_subtitles": "Avoid Subtitle Overlap",
  "configuration.mekanism.client.hud.avoid_subtitles.tooltip": "Shift the HUD elements when sound subtitles are being displayed to avoid overlap",
  "configuration.mekanism.client.hud.button": "Edit HUD Settings",
  "configuration.mekanism.client.hud.color": "Color",
  "configuration.mekanism.client.hud.color.danger": "Danger Color",
  "configuration.mekanism.client.hud.color.danger.tooltip": "Color (RGB) of danger HUD elements used by MekaSuit.",
  "configuration.mekanism.client.hud.color.tooltip": "Color (RGB) of HUD used by MekaSuit.",
  "configuration.mekanism.client.hud.color.warning": "Warning Color",
  "configuration.mekanism.client.hud.color.warning.tooltip": "Color (RGB) of warning HUD elements used by MekaSuit.",
  "configuration.mekanism.client.hud.compass": "Compass",
  "configuration.mekanism.client.hud.compass.tooltip": "Display a fancy compass when the MekaSuit Helmet is worn.",
  "configuration.mekanism.client.hud.enabled": "Enabled",
  "configuration.mekanism.client.hud.enabled.tooltip": "Enable a HUD that displays information about equipped Mekanism items, and displays additional information when wearing a MekaSuit Helmet.",
  "configuration.mekanism.client.hud.jitter": "Jitter",
  "configuration.mekanism.client.hud.jitter.tooltip": "Visual jitter of the MekaSuit HUD, seen when moving the player's head. Higher values increases the amount of jitter.",
  "configuration.mekanism.client.hud.mekasuit.energy_bar": "MekaSuit Energy Bar",
  "configuration.mekanism.client.hud.mekasuit.energy_bar.tooltip": "Enables rendering an energy bar above the armor bar that displays the total energy of the currently equipped MekaSuit.",
  "configuration.mekanism.client.hud.opacity": "Opacity",
  "configuration.mekanism.client.hud.opacity.tooltip": "Opacity of HUD used by MekaSuit.",
  "configuration.mekanism.client.hud.reverse": "Reverse",
  "configuration.mekanism.client.hud.reverse.tooltip": "Reverses the HUD's text alignment and compass rendering to the right side of the screen, and moves the MekaSuit module rendering to the left side. Warning: This may cause subtitles to overlap parts of the HUD such as the compass.",
  "configuration.mekanism.client.hud.scale": "Scale",
  "configuration.mekanism.client.hud.scale.tooltip": "Scale of the text displayed on the HUD.",
  "configuration.mekanism.client.hud.tooltip": "Настройки для конфигурации Mekanism's HUD",
  "configuration.mekanism.client.last_window_positions": "Last Window Positions",
  "configuration.mekanism.client.last_window_positions.button": "Edit Window Positions",
  "configuration.mekanism.client.last_window_positions.color": "Color Window Position",
  "configuration.mekanism.client.last_window_positions.color.button": "Edit Color Position",
  "configuration.mekanism.client.last_window_positions.color.tooltip": "The last position the Color window was in when it was closed.",
  "configuration.mekanism.client.last_window_positions.confirmation": "Confirmation Window Position",
  "configuration.mekanism.client.last_window_positions.confirmation.button": "Edit Confirmation Position",
  "configuration.mekanism.client.last_window_positions.confirmation.tooltip": "The last position the Confirmation window was in when it was closed.",
  "configuration.mekanism.client.last_window_positions.crafting0": "Crafting Window Position 1",
  "configuration.mekanism.client.last_window_positions.crafting0.button": "Edit Crafting Position",
  "configuration.mekanism.client.last_window_positions.crafting0.tooltip": "The last position the Crafting window was in when it was closed, and whether it was pinned.",
  "configuration.mekanism.client.last_window_positions.crafting1": "Crafting Window Position 2",
  "configuration.mekanism.client.last_window_positions.crafting1.button": "Edit Crafting Position",
  "configuration.mekanism.client.last_window_positions.crafting1.tooltip": "The last position the Crafting window was in when it was closed, and whether it was pinned.",
  "configuration.mekanism.client.last_window_positions.crafting2": "Crafting Window Position 3",
  "configuration.mekanism.client.last_window_positions.crafting2.button": "Edit Crafting Position",
  "configuration.mekanism.client.last_window_positions.crafting2.tooltip": "The last position the Crafting window was in when it was closed, and whether it was pinned.",
  "configuration.mekanism.client.last_window_positions.mekasuit_helmet": "Mekasuit Helmet Window Position",
  "configuration.mekanism.client.last_window_positions.mekasuit_helmet.button": "Edit Mekasuit Helmet Position",
  "configuration.mekanism.client.last_window_positions.mekasuit_helmet.tooltip": "The last position the Mekasuit Helmet window was in when it was closed.",
  "configuration.mekanism.client.last_window_positions.pinned": "Pinned",
  "configuration.mekanism.client.last_window_positions.pinned.tooltip": "Determines whether this window is pinned, and should open automatically when the GUI is reopened.",
  "configuration.mekanism.client.last_window_positions.rename": "Rename Window Position",
  "configuration.mekanism.client.last_window_positions.rename.button": "Edit Rename Position",
  "configuration.mekanism.client.last_window_positions.rename.tooltip": "The last position the Rename window was in when it was closed.",
  "configuration.mekanism.client.last_window_positions.side_config": "Side Config Window Position",
  "configuration.mekanism.client.last_window_positions.side_config.button": "Edit Side Config Position",
  "configuration.mekanism.client.last_window_positions.side_config.tooltip": "The last position the Side Config window was in when it was closed, and whether it was pinned.",
  "configuration.mekanism.client.last_window_positions.skin_select": "Skin Select Window Position",
  "configuration.mekanism.client.last_window_positions.skin_select.button": "Edit Skin Select Position",
  "configuration.mekanism.client.last_window_positions.skin_select.tooltip": "The last position the Skin Select window was in when it was closed.",
  "configuration.mekanism.client.last_window_positions.tooltip": "Stores the last position various windows were in when they were closed, and whether they are pinned. In general these values should not be modified manually.",
  "configuration.mekanism.client.last_window_positions.transporter_config": "Transporter Config Window Position",
  "configuration.mekanism.client.last_window_positions.transporter_config.button": "Edit Transporter Config Position",
  "configuration.mekanism.client.last_window_positions.transporter_config.tooltip": "The last position the Transporter Config window was in when it was closed, and whether it was pinned.",
  "configuration.mekanism.client.last_window_positions.upgrade": "Upgrade Window Position",
  "configuration.mekanism.client.last_window_positions.upgrade.button": "Edit Upgrade Position",
  "configuration.mekanism.client.last_window_positions.upgrade.tooltip": "The last position the Upgrade window was in when it was closed, and whether it was pinned.",
  "configuration.mekanism.client.last_window_positions.x": "X Component",
  "configuration.mekanism.client.last_window_positions.x.tooltip": "The x component of this window's last position.",
  "configuration.mekanism.client.last_window_positions.y": "Y Component",
  "configuration.mekanism.client.last_window_positions.y.tooltip": "The y component of this window's last position.",
  "configuration.mekanism.client.particle": "Particle Settings",
  "configuration.mekanism.client.particle.button": "Edit Particle Settings",
  "configuration.mekanism.client.particle.machine_effects": "Machine Effects",
  "configuration.mekanism.client.particle.machine_effects.tooltip": "Show particles when machines active.",
  "configuration.mekanism.client.particle.magnetic_attraction": "Magnetic Attraction",
  "configuration.mekanism.client.particle.magnetic_attraction.tooltip": "Show bolts between the player and items when the Magnetic Attraction Unit is pulling items towards a player.",
  "configuration.mekanism.client.particle.multiblock_formation": "Multiblock Formation",
  "configuration.mekanism.client.particle.multiblock_formation.tooltip": "When multiblock forms, represent that by red sparkles around the multiblock. If this is disabled a notification message will display on the action bar instead.",
  "configuration.mekanism.client.particle.radiation.count": "Radiation Particle Count",
  "configuration.mekanism.client.particle.radiation.count.tooltip": "How many particles spawn when rendering radiation effects (scaled by radiation level).",
  "configuration.mekanism.client.particle.radiation.radius": "Radiation Particle Radius",
  "configuration.mekanism.client.particle.radiation.radius.tooltip": "How far (in blocks) from the player radiation particles can spawn.",
  "configuration.mekanism.client.particle.tool_aoe": "Tool AOE",
  "configuration.mekanism.client.particle.tool_aoe.tooltip": "Show bolts for various AOE tool behaviors such as tilling, debarking, and vein mining.",
  "configuration.mekanism.client.particle.tooltip": "Настройки для конфигурации Mekanism's Particles",
  "configuration.mekanism.client.qio": "QIO Settings",
  "configuration.mekanism.client.qio.auto_focus": "Auto-Focus",
  "configuration.mekanism.client.qio.auto_focus.tooltip": "Determines whether the search bar is automatically focused when a QIO Dashboard is opened.",
  "configuration.mekanism.client.qio.button": "Edit QIO Settings",
  "configuration.mekanism.client.qio.rejects.destination": "Transfer Rejects To Inventory",
  "configuration.mekanism.client.qio.rejects.destination.tooltip": "Determines if items in a QIO crafting window should be moved to the player's inventory or the frequency first when replacing the items in the crafting grid using a recipe viewer.",
  "configuration.mekanism.client.qio.slots.x": "Slots Wide",
  "configuration.mekanism.client.qio.slots.x.tooltip": "Number of slots to view horizontally on a QIO Dashboard.",
  "configuration.mekanism.client.qio.slots.y": "Slots Tall",
  "configuration.mekanism.client.qio.slots.y.tooltip": "Number of slots to view vertically on a QIO Dashboard.",
  "configuration.mekanism.client.qio.sort.direction": "Sort Direction",
  "configuration.mekanism.client.qio.sort.direction.tooltip": "Sorting direction when viewing items in a QIO Dashboard.",
  "configuration.mekanism.client.qio.sort.type": "Sort Type",
  "configuration.mekanism.client.qio.sort.type.tooltip": "Sorting strategy when viewing items in a QIO Dashboard.",
  "configuration.mekanism.client.qio.tooltip": "Настройки для конфигурации Mekanism's QIO",
  "configuration.mekanism.client.render_range.block_entity": "BE Render Range",
  "configuration.mekanism.client.render_range.block_entity.tooltip": "Range at which Block Entity Renderers added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for BERs to 64 for most blocks (for example chests), but uses a range of 256 for blocks like beacons and end gateways. Lowering this will likely increase your performance, at the cost of multiblock contents and wind generators 'popping' in",
  "configuration.mekanism.client.rendering": "Rendering Settings",
  "configuration.mekanism.client.rendering.button": "Edit Rendering Settings",
  "configuration.mekanism.client.rendering.tooltip": "Settings for adjusting how Mekanism renders certain blocks and how many particles Mekanism adds.",
  "configuration.mekanism.client.sounds": "Sound Settings",
  "configuration.mekanism.client.sounds.base_volume": "Base Sound Volume",
  "configuration.mekanism.client.sounds.base_volume.tooltip": "Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder.",
  "configuration.mekanism.client.sounds.button": "Edit Sound Settings",
  "configuration.mekanism.client.sounds.machine.enable": "Enable Machine Sounds",
  "configuration.mekanism.client.sounds.machine.enable.tooltip": "Play sounds for active machines.",
  "configuration.mekanism.client.sounds.player.enable": "Enable Player Sounds",
  "configuration.mekanism.client.sounds.player.enable.tooltip": "Play sounds for when any player is using a Jetpack, Scuba Mask, Flamethrower, or Gravitational Modulating Unit. This also affects playing the Radiation clicking sound.",
  "configuration.mekanism.client.sounds.tooltip": "Настройки для конфигурации Mekanism's Sounds",
  "configuration.mekanism.client.transmitters.opaque": "Opaque Transmitters",
  "configuration.mekanism.client.transmitters.opaque.tooltip": "If true, renders sides for Universal Cables, Mechanical Pipes, Pressurized Tubes, Logistical Transporters, and Thermodynamic Conductors instead of rendering their contents. If transmitters are causing you fps issues, this should hopefully help.",
  "configuration.mekanism.common.copy_block_data": "Copy Block Data",
  "configuration.mekanism.common.copy_block_data.tooltip": "Determines whether machine configuration data is copied when using middle click. If this is set to false no data will be copied and the default instance of the stack will be returned.",
  "configuration.mekanism.common.decay_timers": "Decay Timers",
  "configuration.mekanism.common.decay_timers.tooltip": "Display the time it will take for radiation to decay when readings are above safe levels. Set this to false on the client side to disable MekaSuit Geiger and Dosimeter Unit timers. Set this to false on the server side to disable handheld Geiger Counter and Dosimeter timers.",
  "configuration.mekanism.common.holidays": "Holidays",
  "configuration.mekanism.common.holidays.tooltip": "Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years) on the client. Also controls whether Robits with the default skin should have their skin randomized on the server.",
  "configuration.mekanism.common.unit.energy": "Energy Unit",
  "configuration.mekanism.common.unit.energy.tooltip": "Displayed energy type in Mekanism GUIs (client) and network reader readings (server).",
  "configuration.mekanism.common.unit.temperature": "Temperature Unit",
  "configuration.mekanism.common.unit.temperature.tooltip": "Displayed temperature unit in Mekanism GUIs (client) and network reader readings (server).",
  "configuration.mekanism.gear.bow": "Electric Bow",
  "configuration.mekanism.gear.bow.button": "Edit Electric Bow",
  "configuration.mekanism.gear.bow.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.bow.charge_rate.tooltip": "Amount (joules) of energy the Electric Bow can accept per tick.",
  "configuration.mekanism.gear.bow.energy_usage": "Потребление энергии",
  "configuration.mekanism.gear.bow.energy_usage.flame": "Flame Потребление энергии",
  "configuration.mekanism.gear.bow.energy_usage.flame.tooltip": "Cost in Joules of using the Electric Bow with flame mode active.",
  "configuration.mekanism.gear.bow.energy_usage.tooltip": "Cost in Joules of using the Electric Bow.",
  "configuration.mekanism.gear.bow.max_energy": "Max Energy",
  "configuration.mekanism.gear.bow.max_energy.tooltip": "Maximum amount (joules) of energy the Electric Bow can contain.",
  "configuration.mekanism.gear.bow.tooltip": "Настройки для конфигурации the Electric Bow",
  "configuration.mekanism.gear.canteen": "Canteen",
  "configuration.mekanism.gear.canteen.button": "Edit Canteen",
  "configuration.mekanism.gear.canteen.capacity": "Capacity",
  "configuration.mekanism.gear.canteen.capacity.tooltip": "Maximum amount in mB of Nutritional Paste storable by the Canteen.",
  "configuration.mekanism.gear.canteen.tooltip": "Настройки для конфигурации Canteens",
  "configuration.mekanism.gear.canteen.transfer_rate": "Transfer Rate",
  "configuration.mekanism.gear.canteen.transfer_rate.tooltip": "Rate in mB/t at which Nutritional Paste can be transferred into a Canteen.",
  "configuration.mekanism.gear.disassembler": "Atomic Disassembler",
  "configuration.mekanism.gear.disassembler.attack_speed": "Скорость атаки",
  "configuration.mekanism.gear.disassembler.attack_speed.tooltip": "Attack speed of the Atomic Disassembler.",
  "configuration.mekanism.gear.disassembler.button": "Edit Disassembler Settings",
  "configuration.mekanism.gear.disassembler.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.disassembler.charge_rate.tooltip": "Amount (joules) of energy the Atomic Disassembler can accept per tick.",
  "configuration.mekanism.gear.disassembler.damage.max": "Max Damage",
  "configuration.mekanism.gear.disassembler.damage.max.tooltip": "The bonus attack damage of the Atomic Disassembler when it has at least energyUsageWeapon power stored. (Value is in number of half hearts)",
  "configuration.mekanism.gear.disassembler.damage.min": "Min Damage",
  "configuration.mekanism.gear.disassembler.damage.min.tooltip": "The bonus attack damage of the Atomic Disassembler when it is out of power. (Value is in number of half hearts)",
  "configuration.mekanism.gear.disassembler.energy_usage": "Потребление энергии",
  "configuration.mekanism.gear.disassembler.energy_usage.tooltip": "Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor)",
  "configuration.mekanism.gear.disassembler.energy_usage.weapon": "Потребление энергии Weapon",
  "configuration.mekanism.gear.disassembler.energy_usage.weapon.tooltip": "Cost in Joules of using the Atomic Disassembler as a weapon.",
  "configuration.mekanism.gear.disassembler.fast": "Fast Mode Enabled",
  "configuration.mekanism.gear.disassembler.fast.tooltip": "Enable the 'Fast' mode for the Atomic Disassembler.",
  "configuration.mekanism.gear.disassembler.max_energy": "Max Energy",
  "configuration.mekanism.gear.disassembler.max_energy.tooltip": "Maximum amount (joules) of energy the Atomic Disassembler can contain.",
  "configuration.mekanism.gear.disassembler.mining_count": "Vein Mining Block Count",
  "configuration.mekanism.gear.disassembler.mining_count.tooltip": "The max number of blocks the Atomic Disassembler can mine using the 'Vein Mining' mode. Requires veinMining to be enabled.",
  "configuration.mekanism.gear.disassembler.slow": "Slow Mode Enabled",
  "configuration.mekanism.gear.disassembler.slow.tooltip": "Enable the 'Slow' mode for the Atomic Disassembler.",
  "configuration.mekanism.gear.disassembler.tooltip": "Настройки для конфигурации the Atomic Disassembler",
  "configuration.mekanism.gear.disassembler.vein_mining": "Vein Mining",
  "configuration.mekanism.gear.disassembler.vein_mining.tooltip": "Enable the 'Vein Mining' mode for the Atomic Disassembler. This mode is limited to vein mining just ores and logs.",
  "configuration.mekanism.gear.energy_table": "Energy Tablet",
  "configuration.mekanism.gear.energy_table.button": "Edit Energy Tablet",
  "configuration.mekanism.gear.energy_table.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.energy_table.charge_rate.tooltip": "Amount (joules) of energy the Energy Tablet can accept per tick.",
  "configuration.mekanism.gear.energy_table.max_energy": "Max Energy",
  "configuration.mekanism.gear.energy_table.max_energy.tooltip": "Maximum amount (joules) of energy the Energy Tablet can contain.",
  "configuration.mekanism.gear.energy_table.tooltip": "Настройки для конфигурации Energy Tablets",
  "configuration.mekanism.gear.flamethrower": "Flamethrower",
  "configuration.mekanism.gear.flamethrower.button": "Edit Flamethrower",
  "configuration.mekanism.gear.flamethrower.capacity": "Capacity",
  "configuration.mekanism.gear.flamethrower.capacity.tooltip": "Flamethrower tank capacity in mB.",
  "configuration.mekanism.gear.flamethrower.destroy_items": "Destroy Item Entities",
  "configuration.mekanism.gear.flamethrower.destroy_items.tooltip": "Determines whether or not the Flamethrower can destroy item entities the flame hits if it fails to smelt them.",
  "configuration.mekanism.gear.flamethrower.fill_rate": "Fill Rate",
  "configuration.mekanism.gear.flamethrower.fill_rate.tooltip": "Rate in mB/t at which a Flamethrower's tank can accept hydrogen.",
  "configuration.mekanism.gear.flamethrower.tooltip": "Настройки для конфигурации the Flamethrower",
  "configuration.mekanism.gear.free_runners": "Free Runner",
  "configuration.mekanism.gear.free_runners.armored": "Armored Free Runners",
  "configuration.mekanism.gear.free_runners.armored.armor": "Armor",
  "configuration.mekanism.gear.free_runners.armored.armor.tooltip": "Armor value of the Armored Free Runners",
  "configuration.mekanism.gear.free_runners.armored.button": "Edit Free Runner Settings",
  "configuration.mekanism.gear.free_runners.armored.knockback_resistance": "Сопротивление отбрасыванию",
  "configuration.mekanism.gear.free_runners.armored.knockback_resistance.tooltip": "Knockback resistance value of the Armored Free Runners.",
  "configuration.mekanism.gear.free_runners.armored.tooltip": "Настройки для конфигурации Armored Free Runners",
  "configuration.mekanism.gear.free_runners.armored.toughness": "Toughness",
  "configuration.mekanism.gear.free_runners.armored.toughness.tooltip": "Toughness value of the Armored Free Runners.",
  "configuration.mekanism.gear.free_runners.button": "Edit Free Runner",
  "configuration.mekanism.gear.free_runners.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.free_runners.charge_rate.tooltip": "Amount (joules) of energy the Free Runners can accept per tick.",
  "configuration.mekanism.gear.free_runners.fall.energy": "Fall Energy Cost",
  "configuration.mekanism.gear.free_runners.fall.energy.tooltip": "Energy cost multiplier in Joules for reducing fall damage with free runners. Energy cost is: FallDamage * fallEnergyCost. (1 FallDamage is 1 half heart)",
  "configuration.mekanism.gear.free_runners.fall.reduction": "Fall Damage Reduction Ratio",
  "configuration.mekanism.gear.free_runners.fall.reduction.tooltip": "Percent of damage taken from falling that can be absorbed by Free Runners when they have enough power.",
  "configuration.mekanism.gear.free_runners.max_energy": "Max Energy",
  "configuration.mekanism.gear.free_runners.max_energy.tooltip": "Maximum amount (joules) of energy Free Runners can contain.",
  "configuration.mekanism.gear.free_runners.tooltip": "Настройки для конфигурации Free Runners",
  "configuration.mekanism.gear.gauge_dropper": "Gauge Dropper",
  "configuration.mekanism.gear.gauge_dropper.button": "Edit Gauge Dropper",
  "configuration.mekanism.gear.gauge_dropper.capacity": "Capacity",
  "configuration.mekanism.gear.gauge_dropper.capacity.tooltip": "Capacity in mB of gauge droppers.",
  "configuration.mekanism.gear.gauge_dropper.tooltip": "Настройки для конфигурации Gauge Droppers",
  "configuration.mekanism.gear.gauge_dropper.transfer_rate": "Transfer Rate",
  "configuration.mekanism.gear.gauge_dropper.transfer_rate.tooltip": "Rate in mB/t at which a gauge dropper can be filled or emptied.",
  "configuration.mekanism.gear.jetpack": "Jetpack",
  "configuration.mekanism.gear.jetpack.armored": "Armored Jetpack",
  "configuration.mekanism.gear.jetpack.armored.armor": "Armor",
  "configuration.mekanism.gear.jetpack.armored.armor.tooltip": "Armor value of the Armored Jetpacks",
  "configuration.mekanism.gear.jetpack.armored.button": "Edit Jetpack Settings",
  "configuration.mekanism.gear.jetpack.armored.knockback_resistance": "Сопротивление отбрасыванию",
  "configuration.mekanism.gear.jetpack.armored.knockback_resistance.tooltip": "Knockback resistance value of the Armored Jetpacks.",
  "configuration.mekanism.gear.jetpack.armored.tooltip": "Настройки для конфигурации Armored Jetpacks",
  "configuration.mekanism.gear.jetpack.armored.toughness": "Toughness",
  "configuration.mekanism.gear.jetpack.armored.toughness.tooltip": "Toughness value of the Armored Jetpacks.",
  "configuration.mekanism.gear.jetpack.button": "Edit Jetpack",
  "configuration.mekanism.gear.jetpack.capacity": "Capacity",
  "configuration.mekanism.gear.jetpack.capacity.tooltip": "Jetpack tank capacity in mB.",
  "configuration.mekanism.gear.jetpack.fill_rate": "Fill Rate",
  "configuration.mekanism.gear.jetpack.fill_rate.tooltip": "Rate in mB/t at which a Jetpack's tank can accept hydrogen.",
  "configuration.mekanism.gear.jetpack.tooltip": "Настройки для конфигурации Jetpacks",
  "configuration.mekanism.gear.meka_suit": "MekaSuit",
  "configuration.mekanism.gear.meka_suit.armor.boots": "Boots Armor",
  "configuration.mekanism.gear.meka_suit.armor.boots.tooltip": "Armor value of MekaSuit Boots.",
  "configuration.mekanism.gear.meka_suit.armor.chestplate": "BodyArmor Armor",
  "configuration.mekanism.gear.meka_suit.armor.chestplate.tooltip": "Armor value of MekaSuit BodyArmor.",
  "configuration.mekanism.gear.meka_suit.armor.helmet": "Helmet Armor",
  "configuration.mekanism.gear.meka_suit.armor.helmet.tooltip": "Armor value of MekaSuit Helmets.",
  "configuration.mekanism.gear.meka_suit.armor.leggings": "Pants Armor",
  "configuration.mekanism.gear.meka_suit.armor.leggings.tooltip": "Armor value of MekaSuit Pants.",
  "configuration.mekanism.gear.meka_suit.button": "Edit MekaSuit",
  "configuration.mekanism.gear.meka_suit.capacity.energy": "Max Energy",
  "configuration.mekanism.gear.meka_suit.capacity.energy.tooltip": "Energy capacity (Joules) of MekaSuit items without any installed upgrades. Quadratically scaled by upgrades.",
  "configuration.mekanism.gear.meka_suit.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.meka_suit.charge_rate.inventory": "Inventory Charge Rate",
  "configuration.mekanism.gear.meka_suit.charge_rate.inventory.tooltip": "Charge rate of inventory items in Joules/t when charging the player's inventory with the Charge Distribution Unit.",
  "configuration.mekanism.gear.meka_suit.charge_rate.solar": "Solar Charging Rate",
  "configuration.mekanism.gear.meka_suit.charge_rate.solar.tooltip": "Solar recharging rate in Joules/t of the helmet, per upgrade installed.",
  "configuration.mekanism.gear.meka_suit.charge_rate.tooltip": "Amount (joules) of energy the MekaSuit can accept per tick. Quadratically scaled by upgrades.",
  "configuration.mekanism.gear.meka_suit.damage_absorption": "MekaSuit Damage Absorption",
  "configuration.mekanism.gear.meka_suit.damage_absorption.button": "Edit Absorption Ratios",
  "configuration.mekanism.gear.meka_suit.damage_absorption.fall": "Fall Damage Ratio",
  "configuration.mekanism.gear.meka_suit.damage_absorption.fall.tooltip": "Percent of damage taken from falling that can be absorbed by MekaSuit Boots when they have enough power.",
  "configuration.mekanism.gear.meka_suit.damage_absorption.magic": "Magic Damage Ratio",
  "configuration.mekanism.gear.meka_suit.damage_absorption.magic.tooltip": "Percent of damage taken from magic damage that can be absorbed by MekaSuit Helmet with Purification unit when it has enough power.",
  "configuration.mekanism.gear.meka_suit.damage_absorption.tooltip": "Настройки для конфигурации damage absorption of the MekaSuit",
  "configuration.mekanism.gear.meka_suit.damage_absorption.unspecified": "Unspecified Damage Ratio",
  "configuration.mekanism.gear.meka_suit.damage_absorption.unspecified.tooltip": "Percent of damage taken from other non explicitly supported damage types that don't bypass armor when the MekaSuit has enough power and a full suit is equipped. Note: Support for specific damage types can be added by adding an entry for the damage type in the mekanism:mekasuit_absorption data map.",
  "configuration.mekanism.gear.meka_suit.energy_usage": "Потребление энергии",
  "configuration.mekanism.gear.meka_suit.energy_usage.button": "Edit Потребление энергии",
  "configuration.mekanism.gear.meka_suit.energy_usage.damage": "Damage Reduction",
  "configuration.mekanism.gear.meka_suit.energy_usage.damage.tooltip": "Energy usage (Joules) of MekaSuit per unit of damage applied.",
  "configuration.mekanism.gear.meka_suit.energy_usage.elytra": "Elytra",
  "configuration.mekanism.gear.meka_suit.energy_usage.elytra.tooltip": "Energy usage (Joules) per second of the MekaSuit when flying with the Elytra Unit.",
  "configuration.mekanism.gear.meka_suit.energy_usage.fall": "Fall Reduction",
  "configuration.mekanism.gear.meka_suit.energy_usage.fall.tooltip": "Energy cost multiplier in Joules for reducing fall damage with MekaSuit Boots. Energy cost is: FallDamage * fall. (1 FallDamage is 1 half heart)",
  "configuration.mekanism.gear.meka_suit.energy_usage.flight": "Gravitational Modulation",
  "configuration.mekanism.gear.meka_suit.energy_usage.flight.tooltip": "Energy usage (Joules) of MekaSuit per tick when flying via Gravitational Modulation.",
  "configuration.mekanism.gear.meka_suit.energy_usage.food": "Nutritional Injection",
  "configuration.mekanism.gear.meka_suit.energy_usage.food.tooltip": "Energy usage (Joules) of MekaSuit per half-food of nutritional injection.",
  "configuration.mekanism.gear.meka_suit.energy_usage.jump": "Jump Boost",
  "configuration.mekanism.gear.meka_suit.energy_usage.jump.tooltip": "Energy usage (Joules) of MekaSuit when adding 0.1 to jump motion.",
  "configuration.mekanism.gear.meka_suit.energy_usage.magic": "Magic Prevention",
  "configuration.mekanism.gear.meka_suit.energy_usage.magic.tooltip": "Energy cost multiplier in Joules for reducing magic damage via the inhalation purification unit. Energy cost is: MagicDamage * magicReduce. (1 MagicDamage is 1 half heart).",
  "configuration.mekanism.gear.meka_suit.energy_usage.magnet": "Magnetic Attraction",
  "configuration.mekanism.gear.meka_suit.energy_usage.magnet.tooltip": "Energy usage (Joules) of MekaSuit per tick of attracting a single item.",
  "configuration.mekanism.gear.meka_suit.energy_usage.potion": "Potion Effect Speedup",
  "configuration.mekanism.gear.meka_suit.energy_usage.potion.tooltip": "Energy usage (Joules) of MekaSuit when lessening a potion effect.",
  "configuration.mekanism.gear.meka_suit.energy_usage.sprint": "Sprint Boost",
  "configuration.mekanism.gear.meka_suit.energy_usage.sprint.tooltip": "Energy usage (Joules) of MekaSuit when adding 0.1 to sprint motion.",
  "configuration.mekanism.gear.meka_suit.energy_usage.swim": "Hydrostatic Repulsion",
  "configuration.mekanism.gear.meka_suit.energy_usage.swim.tooltip": "Energy usage (Joules) of MekaSuit per tick of using hydrostatic repulsion.",
  "configuration.mekanism.gear.meka_suit.energy_usage.tooltip": "Настройки для конфигурации the MekaSuit's Потребление энергии",
  "configuration.mekanism.gear.meka_suit.energy_usage.vision": "Vision Enhancement",
  "configuration.mekanism.gear.meka_suit.energy_usage.vision.tooltip": "Energy usage (Joules) of MekaSuit per tick of using vision enhancement.",
  "configuration.mekanism.gear.meka_suit.gravitational_vibrations": "Gravitational Vibrations",
  "configuration.mekanism.gear.meka_suit.gravitational_vibrations.tooltip": "Should the Gravitational Modulation unit give off vibrations that can be detected by Sculk Sensors and Shriekers when in use.",
  "configuration.mekanism.gear.meka_suit.jetpack.capacity": "Jetpack Hydrogen Capacity",
  "configuration.mekanism.gear.meka_suit.jetpack.capacity.tooltip": "Maximum amount in mB of Hydrogen storable per installed jetpack unit.",
  "configuration.mekanism.gear.meka_suit.jetpack.transfer_rate": "Jetpack Transfer Rate",
  "configuration.mekanism.gear.meka_suit.jetpack.transfer_rate.tooltip": "Rate in mB/t at which Hydrogen can be transferred into the jetpack unit.",
  "configuration.mekanism.gear.meka_suit.knockback_resistance": "Сопротивление отбрасыванию",
  "configuration.mekanism.gear.meka_suit.knockback_resistance.tooltip": "Knockback resistance value of the MekaSuit.",
  "configuration.mekanism.gear.meka_suit.paste.capacity": "Nutritional Paste Capacity",
  "configuration.mekanism.gear.meka_suit.paste.capacity.tooltip": "Maximum amount in mB of Nutritional Paste storable by the nutritional injection unit.",
  "configuration.mekanism.gear.meka_suit.paste.transfer_rate": "Nutritional Paste Transfer Rate",
  "configuration.mekanism.gear.meka_suit.paste.transfer_rate.tooltip": "Rate in mB/t at which Nutritional Paste can be transferred into the nutritional injection unit.",
  "configuration.mekanism.gear.meka_suit.tooltip": "Настройки для конфигурации the MekaSuit",
  "configuration.mekanism.gear.meka_tool": "Meka-Tool",
  "configuration.mekanism.gear.meka_tool.attack_speed": "Скорость атаки",
  "configuration.mekanism.gear.meka_tool.attack_speed.tooltip": "Attack speed of the Meka-Tool.",
  "configuration.mekanism.gear.meka_tool.axe": "Axe",
  "configuration.mekanism.gear.meka_tool.axe.tooltip": "Cost in Joules of using the Meka-Tool as an axe for stripping logs, scraping, or removing wax.",
  "configuration.mekanism.gear.meka_tool.button": "Edit Meka-Tool",
  "configuration.mekanism.gear.meka_tool.capacity": "Max Energy",
  "configuration.mekanism.gear.meka_tool.capacity.tooltip": "Energy capacity (Joules) of the Meka-Tool without any installed upgrades. Quadratically scaled by upgrades.",
  "configuration.mekanism.gear.meka_tool.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.meka_tool.charge_rate.tooltip": "Amount (joules) of energy the Meka-Tool can accept per tick. Quadratically scaled by upgrades.",
  "configuration.mekanism.gear.meka_tool.damage": "Base Damage",
  "configuration.mekanism.gear.meka_tool.damage.tooltip": "Base bonus damage applied by the Meka-Tool without using any energy.",
  "configuration.mekanism.gear.meka_tool.efficiency": "Эффективность",
  "configuration.mekanism.gear.meka_tool.efficiency.tooltip": "Эффективность of the Meka-Tool with energy but without any upgrades.",
  "configuration.mekanism.gear.meka_tool.energy_usage": "Потребление энергии",
  "configuration.mekanism.gear.meka_tool.energy_usage.base": "Base",
  "configuration.mekanism.gear.meka_tool.energy_usage.base.tooltip": "Base energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)",
  "configuration.mekanism.gear.meka_tool.energy_usage.button": "Edit Потребление энергии",
  "configuration.mekanism.gear.meka_tool.energy_usage.silk": "Silk Touch",
  "configuration.mekanism.gear.meka_tool.energy_usage.silk.tooltip": "Silk touch energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)",
  "configuration.mekanism.gear.meka_tool.energy_usage.teleport": "Teleport Потребление энергии",
  "configuration.mekanism.gear.meka_tool.energy_usage.teleport.tooltip": "Cost in Joules of using the Meka-Tool to teleport 10 blocks.",
  "configuration.mekanism.gear.meka_tool.energy_usage.tooltip": "Настройки для конфигурации the Meka-Tool's Потребление энергии",
  "configuration.mekanism.gear.meka_tool.energy_usage.weapon": "Weapon",
  "configuration.mekanism.gear.meka_tool.energy_usage.weapon.tooltip": "Cost in Joules of using the Meka-Tool to deal 4 units of damage.",
  "configuration.mekanism.gear.meka_tool.extended_vein": "Extended Vein Mining",
  "configuration.mekanism.gear.meka_tool.extended_vein.tooltip": "Enable the 'Extended Vein Mining' mode for the Meka-Tool. Allows vein mining everything, instead of being limited to just ores and logs.",
  "configuration.mekanism.gear.meka_tool.hoe": "Hoe",
  "configuration.mekanism.gear.meka_tool.hoe.tooltip": "Cost in Joules of using the Meka-Tool as a hoe.",
  "configuration.mekanism.gear.meka_tool.shear.block": "Shear Blocks",
  "configuration.mekanism.gear.meka_tool.shear.block.tooltip": "Cost in Joules of using the Meka-Tool to carefully shear and trim blocks.",
  "configuration.mekanism.gear.meka_tool.shear.entity": "Shear Entities",
  "configuration.mekanism.gear.meka_tool.shear.entity.tooltip": "Cost in Joules of using the Meka-Tool to shear entities.",
  "configuration.mekanism.gear.meka_tool.shovel": "Shovel",
  "configuration.mekanism.gear.meka_tool.shovel.tooltip": "Cost in Joules of using the Meka-Tool as a shovel for making paths and dowsing campfires.",
  "configuration.mekanism.gear.meka_tool.teleportation_distance": "Max Teleportation Distance",
  "configuration.mekanism.gear.meka_tool.teleportation_distance.tooltip": "Maximum distance a player can teleport with the Meka-Tool.",
  "configuration.mekanism.gear.meka_tool.tooltip": "Настройки для конфигурации the Meka-Tool",
  "configuration.mekanism.gear.network_reader": "Network Reader",
  "configuration.mekanism.gear.network_reader.button": "Edit Network Reader",
  "configuration.mekanism.gear.network_reader.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.network_reader.charge_rate.tooltip": "Amount (joules) of energy the Network Reader can accept per tick.",
  "configuration.mekanism.gear.network_reader.energy_usage": "Потребление энергии",
  "configuration.mekanism.gear.network_reader.energy_usage.tooltip": "Energy usage in joules for each network reading.",
  "configuration.mekanism.gear.network_reader.max_energy": "Max Energy",
  "configuration.mekanism.gear.network_reader.max_energy.tooltip": "Maximum amount (joules) of energy the Network Reader can contain.",
  "configuration.mekanism.gear.network_reader.tooltip": "Настройки для конфигурации Network Readers",
  "configuration.mekanism.gear.portable_teleporter": "Portable Teleporter",
  "configuration.mekanism.gear.portable_teleporter.button": "Edit Portable Teleporter",
  "configuration.mekanism.gear.portable_teleporter.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.portable_teleporter.charge_rate.tooltip": "Amount (joules) of energy the Portable Teleporter can accept per tick.",
  "configuration.mekanism.gear.portable_teleporter.delay": "Teleportation Delay",
  "configuration.mekanism.gear.portable_teleporter.delay.tooltip": "Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter.",
  "configuration.mekanism.gear.portable_teleporter.max_energy": "Max Energy",
  "configuration.mekanism.gear.portable_teleporter.max_energy.tooltip": "Maximum amount (joules) of energy the Portable Teleporter can contain.",
  "configuration.mekanism.gear.portable_teleporter.tooltip": "Настройки для конфигурации the Portable Teleporter",
  "configuration.mekanism.gear.scuba_tank": "Scuba Tank",
  "configuration.mekanism.gear.scuba_tank.button": "Edit Scuba Tank",
  "configuration.mekanism.gear.scuba_tank.capacity": "Capacity",
  "configuration.mekanism.gear.scuba_tank.capacity.tooltip": "Scuba Tank capacity in mB.",
  "configuration.mekanism.gear.scuba_tank.fill_rate": "Fill Rate",
  "configuration.mekanism.gear.scuba_tank.fill_rate.tooltip": "Rate in mB/t at which a Scuba Tank can accept oxygen.",
  "configuration.mekanism.gear.scuba_tank.tooltip": "Настройки для конфигурации Scuba Tanks",
  "configuration.mekanism.gear.seismic_reader": "Seismic Reader",
  "configuration.mekanism.gear.seismic_reader.button": "Edit Seismic Reader",
  "configuration.mekanism.gear.seismic_reader.charge_rate": "Charge Rate",
  "configuration.mekanism.gear.seismic_reader.charge_rate.tooltip": "Amount (joules) of energy the Seismic Reader can accept per tick.",
  "configuration.mekanism.gear.seismic_reader.energy_usage": "Потребление энергии",
  "configuration.mekanism.gear.seismic_reader.energy_usage.tooltip": "Energy usage in joules required to use the Seismic Reader.",
  "configuration.mekanism.gear.seismic_reader.max_energy": "Max Energy",
  "configuration.mekanism.gear.seismic_reader.max_energy.tooltip": "Maximum amount (joules) of energy the Seismic Reader can contain.",
  "configuration.mekanism.gear.seismic_reader.tooltip": "Настройки для конфигурации Seismic Readers",
  "configuration.mekanism.general.auto_eject": "Auto Eject Settings",
  "configuration.mekanism.general.auto_eject.button": "Edit Ejection Settings",
  "configuration.mekanism.general.auto_eject.excess": "Excess Percentage",
  "configuration.mekanism.general.auto_eject.excess.tooltip": "The percentage of a tank's capacity to leave contents in when set to dumping excess.",
  "configuration.mekanism.general.auto_eject.rate.chemical": "Chemical Rate",
  "configuration.mekanism.general.auto_eject.rate.chemical.tooltip": "Rate in mB/t at which chemicals gets auto ejected from block entities.",
  "configuration.mekanism.general.auto_eject.rate.fluid": "Fluid Rate",
  "configuration.mekanism.general.auto_eject.rate.fluid.tooltip": "Rate in mB/t at which fluid gets auto ejected from block entities.",
  "configuration.mekanism.general.auto_eject.tooltip": "Настройки для конфигурации Auto Eject from block entities",
  "configuration.mekanism.general.boiler": "Thermoelectric Boiler",
  "configuration.mekanism.general.boiler.button": "Edit Boiler Settings",
  "configuration.mekanism.general.boiler.capacity.cooled_coolant": "Cooled Capacity Per Block",
  "configuration.mekanism.general.boiler.capacity.cooled_coolant.tooltip": "Amount of steam (mB) that each block of the boiler's cooled coolant portion contributes to the volume. Max = volume * cooledCoolantPerTank",
  "configuration.mekanism.general.boiler.capacity.heated_coolant": "Heated Coolant Capacity Per Block",
  "configuration.mekanism.general.boiler.capacity.heated_coolant.tooltip": "Amount of steam (mB) that each block of the boiler's heated coolant portion contributes to the volume. Max = volume * heatedCoolantPerTank",
  "configuration.mekanism.general.boiler.capacity.steam": "Steam Capacity Per Block",
  "configuration.mekanism.general.boiler.capacity.steam.tooltip": "Amount of steam (mB) that each block of the boiler's steam portion contributes to the volume. Max = volume * steamPerTank",
  "configuration.mekanism.general.boiler.capacity.water": "Water Capacity Per Block",
  "configuration.mekanism.general.boiler.capacity.water.tooltip": "Amount of fluid (mB) that each block of the boiler's water portion contributes to the volume. Max = volume * waterPerTank",
  "configuration.mekanism.general.boiler.heat_transfer": "Superheating Heat Transfer",
  "configuration.mekanism.general.boiler.heat_transfer.tooltip": "Amount of heat each Boiler heating element produces.",
  "configuration.mekanism.general.boiler.tooltip": "Настройки для конфигурации Boilers",
  "configuration.mekanism.general.boiler.water_conductivity": "Water Conductivity",
  "configuration.mekanism.general.boiler.water_conductivity.tooltip": "How much Boiler heat is immediately usable to convert water to steam.",
  "configuration.mekanism.general.cardboard": "Cardboard Box",
  "configuration.mekanism.general.cardboard.button": "Edit Cardboard Box",
  "configuration.mekanism.general.cardboard.mod_blacklist": "Cardboard Box Mod Blacklist",
  "configuration.mekanism.general.cardboard.mod_blacklist.button": "Edit Blacklist",
  "configuration.mekanism.general.cardboard.mod_blacklist.tooltip": "Any modids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: [\"mekanism\"]",
  "configuration.mekanism.general.cardboard.strict_unboxing": "Strict Unboxing",
  "configuration.mekanism.general.cardboard.strict_unboxing.tooltip": "Enable this to disable unboxing any block that has a fluid that would be vaporized on placement, instead of trying to vaporize it and leave the remainder of the block. For example with this disabled trying to unbox a waterlogged slab in the nether will leave just the slab, but with this enabled the cardboard box won't open.",
  "configuration.mekanism.general.cardboard.tooltip": "Настройки для конфигурации Cardboard Boxes",
  "configuration.mekanism.general.dynamic_tank": "Dynamic Tank Settings",
  "configuration.mekanism.general.dynamic_tank.button": "Edit Dynamic Tank Settings",
  "configuration.mekanism.general.dynamic_tank.capacity.chemical": "Chemical Capacity Per Block",
  "configuration.mekanism.general.dynamic_tank.capacity.chemical.tooltip": "Amount of chemical (mB) that each block of the dynamic tank contributes to the volume. Total Chemical Capacity = volume * chemicalPerTank",
  "configuration.mekanism.general.dynamic_tank.capacity.fluid": "Fluid Capacity Per Block",
  "configuration.mekanism.general.dynamic_tank.capacity.fluid.tooltip": "Amount of fluid (mB) that each block of the dynamic tank contributes to the volume. Total Fluid Capacity = volume * fluidPerTank",
  "configuration.mekanism.general.dynamic_tank.tooltip": "Настройки для конфигурации Dynamic Tanks",
  "configuration.mekanism.general.energy_conversion": "Energy Conversion Rate",
  "configuration.mekanism.general.energy_conversion.blacklist.fluxnetworks": "Blacklist Flux Networks",
  "configuration.mekanism.general.energy_conversion.blacklist.fluxnetworks.tooltip": "Disables Flux Networks' higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this.",
  "configuration.mekanism.general.energy_conversion.blacklist.grandpower": "Blacklist GrandPower",
  "configuration.mekanism.general.energy_conversion.blacklist.grandpower.tooltip": "Disables Grand Power's higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this.",
  "configuration.mekanism.general.energy_conversion.blacklist.neoforge": "Blacklist Forge Energy",
  "configuration.mekanism.general.energy_conversion.blacklist.neoforge.tooltip": "Disables Forge Energy (FE/RF) power integration.",
  "configuration.mekanism.general.energy_conversion.button": "Edit Conversion Rates",
  "configuration.mekanism.general.energy_conversion.forge_energy": "FE Conversion Rate",
  "configuration.mekanism.general.energy_conversion.forge_energy.tooltip": "Conversion multiplier from Forge Energy to Joules (FE * feConversionRate = Joules)",
  "configuration.mekanism.general.energy_conversion.steam": "Steam Energy Density",
  "configuration.mekanism.general.energy_conversion.steam.tooltip": "Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler.",
  "configuration.mekanism.general.energy_conversion.tooltip": "Настройки для конфигурации Energy Conversions",
  "configuration.mekanism.general.fill_rate": "Item Fill Rate",
  "configuration.mekanism.general.fill_rate.button": "Edit Item Fill Rate",
  "configuration.mekanism.general.fill_rate.chemical": "Chemical Item Fill Rate",
  "configuration.mekanism.general.fill_rate.chemical.tooltip": "Rate in mB/t at which generic chemical storage items can be filled or emptied.",
  "configuration.mekanism.general.fill_rate.fluid": "Fluid Item Fill Rate",
  "configuration.mekanism.general.fill_rate.fluid.tooltip": "Rate in mB/t at which generic fluid storage items can be filled or emptied.",
  "configuration.mekanism.general.fill_rate.tooltip": "Настройки для конфигурации the fill rates of tanks that are stored on items.",
  "configuration.mekanism.general.heater": "Heater Settings",
  "configuration.mekanism.general.heater.button": "Edit Heater Settings",
  "configuration.mekanism.general.heater.fuelwood.duration": "Fuelwood Burn Duration",
  "configuration.mekanism.general.heater.fuelwood.duration.tooltip": "Number of ticks to burn an item at in a Fuelwood Heater. Use this config option to effectively make Fuelwood Heaters burn faster but produce the same amount of heat per item.",
  "configuration.mekanism.general.heater.fuelwood.heat": "Fuelwood Heat per Tick",
  "configuration.mekanism.general.heater.fuelwood.heat.tooltip": "Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater.",
  "configuration.mekanism.general.heater.resistive.efficiency": "Resistive Heater Эффективность",
  "configuration.mekanism.general.heater.resistive.efficiency.tooltip": "How much heat energy is created from one Joule of regular energy in the Resistive Heater.",
  "configuration.mekanism.general.heater.tooltip": "Настройки для конфигурации heaters",
  "configuration.mekanism.general.laser": "Laser Settings",
  "configuration.mekanism.general.laser.button": "Edit Laser Settings",
  "configuration.mekanism.general.laser.energy.damage": "Energy Per Damage",
  "configuration.mekanism.general.laser.energy.damage.tooltip": "Energy used per half heart of damage being transferred to entities.",
  "configuration.mekanism.general.laser.energy.hardness": "Energy Per Hardness",
  "configuration.mekanism.general.laser.energy.hardness.tooltip": "Energy needed to destroy or attract blocks with a Laser (per block hardness level).",
  "configuration.mekanism.general.laser.range": "Range",
  "configuration.mekanism.general.laser.range.tooltip": "How far in blocks a laser can travel.",
  "configuration.mekanism.general.laser.tooltip": "Настройки для конфигурации Lasers",
  "configuration.mekanism.general.miner": "Digital Miner",
  "configuration.mekanism.general.miner.button": "Edit Digital Miner",
  "configuration.mekanism.general.miner.easy_filters": "Easy Miner Filters",
  "configuration.mekanism.general.miner.easy_filters.tooltip": "Allows dragging items from recipe viewers into the target slot of Digital Miner filters. This allows selecting specific blocks without having to acquire an instance of the block first.",
  "configuration.mekanism.general.miner.max_radius": "Max Radius",
  "configuration.mekanism.general.miner.max_radius.tooltip": "Maximum radius in blocks that the Digital Miner can reach. Increasing this may have negative effects on stability and memory usage. We strongly recommend you leave this at the default value.",
  "configuration.mekanism.general.miner.silk": "Silk Touch Energy Multiplier",
  "configuration.mekanism.general.miner.silk.tooltip": "Energy multiplier for using silk touch mode with the Digital Miner.",
  "configuration.mekanism.general.miner.ticks_per_mine": "Ticks Per Mine",
  "configuration.mekanism.general.miner.ticks_per_mine.tooltip": "Number of ticks required to mine a single block with a Digital Miner (without any upgrades).",
  "configuration.mekanism.general.miner.tooltip": "Настройки для конфигурации the Digital Miner",
  "configuration.mekanism.general.misc.aesthetic_damage": "Aesthetic World Damage",
  "configuration.mekanism.general.misc.aesthetic_damage.tooltip": "If enabled, lasers can break blocks and the flamethrower can start fires.",
  "configuration.mekanism.general.misc.alloy_upgrading": "Alloy Transmitter Upgrading",
  "configuration.mekanism.general.misc.alloy_upgrading.tooltip": "Allow upgrading Universal Cables, Mechanical Pipes, Pressurized Tubes, Logistical Transporters, and Thermodynamic Conductors by right clicking them with the next tier of alloy.",
  "configuration.mekanism.general.misc.alpha_warning": "Alpha Warning",
  "configuration.mekanism.general.misc.alpha_warning.tooltip": "Display Mekanism's alpha warning when joining the game if Mekanism is currently in alpha. Dev mode only setting.",
  "configuration.mekanism.general.misc.chunkloading": "Allow Chunkloading",
  "configuration.mekanism.general.misc.chunkloading.tooltip": "Controls whether Mekanism allows players to load chunks. If this is disabled, neither the Anchor Upgrade nor the Dimensional Stabilizer will provide any functionality.",
  "configuration.mekanism.general.misc.deactivation_delay.block": "Block Deactivation Delay",
  "configuration.mekanism.general.misc.deactivation_delay.block.tooltip": "How many ticks must pass until a block's active state is synced with the client when the block stops being active. This prevents rapid state changes that can cause lag. Note: Mekanism's blocks always sync immediately when they go from inactive to active; this only controls the time it takes to go from active to inactive.",
  "configuration.mekanism.general.misc.packet_logging": "Debug Packet Logging",
  "configuration.mekanism.general.misc.packet_logging.tooltip": "Log Mekanism packet names. Debug setting.",
  "configuration.mekanism.general.misc.rate.sna": "Peak SNA Processing Rate",
  "configuration.mekanism.general.misc.rate.sna.tooltip": "Peak processing rate in mB/t for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments.",
  "configuration.mekanism.general.misc.upgrade_multiplier": "Max Upgrade Multiplier",
  "configuration.mekanism.general.misc.upgrade_multiplier.tooltip": "Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible).",
  "configuration.mekanism.general.oredictionificator": "Oredictionificator Settings",
  "configuration.mekanism.general.oredictionificator.button": "Edit Oredictionificator",
  "configuration.mekanism.general.oredictionificator.tooltip": "Настройки для конфигурации the Oredictionificator",
  "configuration.mekanism.general.oredictionificator.valid_filters.item": "Valid Item Filters",
  "configuration.mekanism.general.oredictionificator.valid_filters.item.button": "Edit Filters",
  "configuration.mekanism.general.oredictionificator.valid_filters.item.tooltip": "The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add accidental conversions for things that are not actually equivalent.",
  "configuration.mekanism.general.paste": "Nutritional Paste",
  "configuration.mekanism.general.paste.button": "Edit Nutritional Paste",
  "configuration.mekanism.general.paste.per_food": "Paste per Food",
  "configuration.mekanism.general.paste.per_food.tooltip": "How much mB of Nutritional Paste equates to one 'half-food'.",
  "configuration.mekanism.general.paste.saturation": "Saturation",
  "configuration.mekanism.general.paste.saturation.tooltip": "Saturation level of Nutritional Paste when eaten.",
  "configuration.mekanism.general.paste.tooltip": "Настройки для конфигурации Nutritional Paste",
  "configuration.mekanism.general.prefilled_tanks": "Prefilled Tanks",
  "configuration.mekanism.general.prefilled_tanks.button": "Edit Prefilled Tanks",
  "configuration.mekanism.general.prefilled_tanks.chemical": "Chemical Tanks",
  "configuration.mekanism.general.prefilled_tanks.chemical.tooltip": "Add filled variants of creative chemical tanks to creative/recipe viewers for all registered chemicals. Note: This includes radioactive ones that normally can't be stored in chemical tanks.",
  "configuration.mekanism.general.prefilled_tanks.fluid": "Fluid Tanks",
  "configuration.mekanism.general.prefilled_tanks.fluid.tooltip": "Add filled variants of creative fluid tanks to creative/recipe viewers for all registered fluids.",
  "configuration.mekanism.general.prefilled_tanks.tooltip": "Настройки для конфигурации Prefilled Tanks",
  "configuration.mekanism.general.pump": "Pump Settings",
  "configuration.mekanism.general.pump.button": "Edit Pump Settings",
  "configuration.mekanism.general.pump.heavy_water": "Heavy Water Amount",
  "configuration.mekanism.general.pump.heavy_water.tooltip": "Amount of Heavy Water in mB that is extracted per block of Water by the Electric Pump with a Filter Upgrade.",
  "configuration.mekanism.general.pump.infinite_fluids": "Drain Infinite Fluids",
  "configuration.mekanism.general.pump.infinite_fluids.tooltip": "If enabled and the waterSourceConversion game rule is enabled makes Water blocks be removed from the world on pump. Similarly behavior for the lavaSourceConversion game rule and Lava",
  "configuration.mekanism.general.pump.plenisher.max_nodes": "Max Plenisher Nodes",
  "configuration.mekanism.general.pump.plenisher.max_nodes.tooltip": "The number of blocks Fluidic Plenisher attempts to place fluid in before stopping.",
  "configuration.mekanism.general.pump.range": "Range",
  "configuration.mekanism.general.pump.range.tooltip": "Maximum block distance to pull fluid from for the Electric Pump.",
  "configuration.mekanism.general.pump.tooltip": "Настройки для конфигурации Electric Pumps and Fluidic Plenishers",
  "configuration.mekanism.general.qe": "Quantum Entangloporter",
  "configuration.mekanism.general.qe.buffer.chemical": "Chemical Buffer",
  "configuration.mekanism.general.qe.buffer.chemical.tooltip": "Maximum chemical buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate chemical tank's capacity.",
  "configuration.mekanism.general.qe.buffer.energy": "Energy Buffer",
  "configuration.mekanism.general.qe.buffer.energy.tooltip": "Maximum energy buffer (Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate energy cube's capacity.",
  "configuration.mekanism.general.qe.buffer.fluid": "Fluid Buffer",
  "configuration.mekanism.general.qe.buffer.fluid.tooltip": "Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate fluid tank's capacity.",
  "configuration.mekanism.general.qe.button": "Edit Entangloporter Settings",
  "configuration.mekanism.general.qe.tooltip": "Настройки для конфигурации Quantum Entangloporters",
  "configuration.mekanism.general.radiation": "Radiation Settings",
  "configuration.mekanism.general.radiation.barrel.capacity": "Waste Barrel Capacity",
  "configuration.mekanism.general.radiation.barrel.capacity.tooltip": "Amount of chemical (mB) that can be stored in a Radioactive Waste Barrel.",
  "configuration.mekanism.general.radiation.barrel.decay.amount": "Waste Barrel Decay Amount",
  "configuration.mekanism.general.radiation.barrel.decay.amount.tooltip": "Number of mB of chemical that decay every radioactiveWasteBarrelProcessTicks ticks when stored in a Radioactive Waste Barrel. Set to zero to disable decay all together. (Chemicals in the mekanism:waste_barrel_decay_blacklist tag will not decay).",
  "configuration.mekanism.general.radiation.barrel.decay.frequency": "Waste Barrel Process Frequency",
  "configuration.mekanism.general.radiation.barrel.decay.frequency.tooltip": "Number of ticks required for radioactive chemical stored in a Radioactive Waste Barrel to decay radioactiveWasteBarrelDecayAmount mB.",
  "configuration.mekanism.general.radiation.button": "Edit Radiation Settings",
  "configuration.mekanism.general.radiation.chunk_radius": "Chunk Check Radius",
  "configuration.mekanism.general.radiation.chunk_radius.tooltip": "The radius of chunks checked when running radiation calculations. The algorithm is efficient, but don't abuse it by making this crazy high.",
  "configuration.mekanism.general.radiation.decay_rate.source": "Source Decay Rate",
  "configuration.mekanism.general.radiation.decay_rate.source.tooltip": "Radiation sources are multiplied by this constant roughly once per second to represent their emission decay. At the default rate, it takes roughly 10 hours to remove a 1,000 Sv/h (crazy high) source.",
  "configuration.mekanism.general.radiation.decay_rate.target": "Target Decay Rate",
  "configuration.mekanism.general.radiation.decay_rate.target.tooltip": "Radiated objects and entities are multiplied by this constant roughly once per second to represent their dosage decay.",
  "configuration.mekanism.general.radiation.enabled": "Enabled",
  "configuration.mekanism.general.radiation.enabled.tooltip": "Enable worldwide radiation effects.",
  "configuration.mekanism.general.radiation.min_severity": "Negative Effects Min Severity",
  "configuration.mekanism.general.radiation.min_severity.tooltip": "Defines the minimum severity radiation dosage severity (scale of 0 to 1) for which negative effects can take place. Set to 1 to disable negative effects completely.",
  "configuration.mekanism.general.radiation.tooltip": "Настройки для конфигурации Radiation",
  "configuration.mekanism.general.security": "Block security/protection Settings",
  "configuration.mekanism.general.security.button": "Edit Block security/protection Settings",
  "configuration.mekanism.general.security.enabled": "Allow Protection",
  "configuration.mekanism.general.security.enabled.tooltip": "Enable the security system. This allows players to prevent other players from accessing their machines. Does NOT affect Frequencies.",
  "configuration.mekanism.general.security.ops_bypass": "Operator Bypass",
  "configuration.mekanism.general.security.ops_bypass.tooltip": "If this is enabled then players with the 'mekanism.bypass_security' permission (default for ops) can bypass block and item security restrictions.",
  "configuration.mekanism.general.security.tooltip": "Настройки для конфигурации Mekanism's security system",
  "configuration.mekanism.general.sps": "SPS Settings",
  "configuration.mekanism.general.sps.antimatter_cost": "Polonium Per Antimatter",
  "configuration.mekanism.general.sps.antimatter_cost.tooltip": "How much polonium in mB must be processed to make 1 mB of antimatter. The input tank capacity is 2x this value.",
  "configuration.mekanism.general.sps.button": "Edit SPS Settings",
  "configuration.mekanism.general.sps.capacity.output": "Output Tank Capacity",
  "configuration.mekanism.general.sps.capacity.output.tooltip": "Amount of antimatter in mB that the SPS can store.",
  "configuration.mekanism.general.sps.energy_per": "Energy Per Polonium",
  "configuration.mekanism.general.sps.energy_per.tooltip": "Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter).",
  "configuration.mekanism.general.sps.tooltip": "Настройки для конфигурации the Supercritical Phase Shifter",
  "configuration.mekanism.general.tep": "Thermal Evaporation Plant",
  "configuration.mekanism.general.tep.button": "Edit TEP Settings",
  "configuration.mekanism.general.tep.capacity.heat": "Heat Capacity",
  "configuration.mekanism.general.tep.capacity.heat.tooltip": "Heat capacity of Thermal Evaporation Plant layers. This increases the amount of energy needed to increase temperature.",
  "configuration.mekanism.general.tep.capacity.input": "Input Tank Capacity Per Block",
  "configuration.mekanism.general.tep.capacity.input.tooltip": "Amount of fluid (mB) that each block of the evaporation plant contributes to the input tank capacity. Max = volume * fluidPerTank",
  "configuration.mekanism.general.tep.capacity.output": "Output Tank Capacity",
  "configuration.mekanism.general.tep.capacity.output.tooltip": "Amount of output fluid (mB) that the evaporation plant can store.",
  "configuration.mekanism.general.tep.heat.loss": "Heat Dissipation",
  "configuration.mekanism.general.tep.heat.loss.tooltip": "Thermal Evaporation Plant heat loss per tick.",
  "configuration.mekanism.general.tep.heat.solar": "Heat per Solar",
  "configuration.mekanism.general.tep.heat.solar.tooltip": "Heat to absorb per Solar Panel array installed on a Thermal Evaporation Plant.",
  "configuration.mekanism.general.tep.temperature_multiplier": "Temperature Multiplier",
  "configuration.mekanism.general.tep.temperature_multiplier.tooltip": "Ratio of temperature to output amount produced.",
  "configuration.mekanism.general.tep.tooltip": "Настройки для конфигурации Thermal Evaporation Plants",
  "configuration.mekanism.projecte.data_component_processor.contents": "Mek Contents Processor",
  "configuration.mekanism.projecte.data_component_processor.contents.button": "Edit Mek Contents Processor",
  "configuration.mekanism.projecte.data_component_processor.contents.tooltip": "Increases the EMC value of any Mekanism items by the value of the stored or installed contents",
  "configuration.mekanism.projecte.mapper.chemical_chemical_to_chemical": "Mekanism CC2C",
  "configuration.mekanism.projecte.mapper.chemical_chemical_to_chemical.button": "Edit Mekanism CC2C",
  "configuration.mekanism.projecte.mapper.chemical_chemical_to_chemical.tooltip": "Maps Mekanism chemical infuser and pigment mixer recipes.",
  "configuration.mekanism.projecte.mapper.chemical_crystallizer": "Mekanism Crystallizer",
  "configuration.mekanism.projecte.mapper.chemical_crystallizer.button": "Edit Mekanism Crystallizer",
  "configuration.mekanism.projecte.mapper.chemical_crystallizer.tooltip": "Maps Mekanism crystallizing recipes.",
  "configuration.mekanism.projecte.mapper.chemical_dissolution": "Mekanism Dissolution",
  "configuration.mekanism.projecte.mapper.chemical_dissolution.button": "Edit Mekanism Dissolution",
  "configuration.mekanism.projecte.mapper.chemical_dissolution.tooltip": "Maps Mekanism dissolution recipes.",
  "configuration.mekanism.projecte.mapper.chemical_to_chemical": "Mekanism C2C",
  "configuration.mekanism.projecte.mapper.chemical_to_chemical.button": "Edit Mekanism C2C",
  "configuration.mekanism.projecte.mapper.chemical_to_chemical.tooltip": "Maps Mekanism activating and centrifuging recipes.",
  "configuration.mekanism.projecte.mapper.combiner": "Mekanism Combiner",
  "configuration.mekanism.projecte.mapper.combiner.button": "Edit Mekanism Combiner",
  "configuration.mekanism.projecte.mapper.combiner.tooltip": "Maps Mekanism combiner recipes.",
  "configuration.mekanism.projecte.mapper.electrolysis": "Mekanism Electrolysis",
  "configuration.mekanism.projecte.mapper.electrolysis.button": "Edit Mekanism Electrolysis",
  "configuration.mekanism.projecte.mapper.electrolysis.tooltip": "Maps Mekanism electrolytic separator recipes.",
  "configuration.mekanism.projecte.mapper.evaporating": "Mekanism Evaporating",
  "configuration.mekanism.projecte.mapper.evaporating.button": "Edit Mekanism Evaporating",
  "configuration.mekanism.projecte.mapper.evaporating.tooltip": "Maps Mekanism evaporating recipes.",
  "configuration.mekanism.projecte.mapper.item_chemical_to_item": "Mekanism IC2I",
  "configuration.mekanism.projecte.mapper.item_chemical_to_item.button": "Edit Mekanism IC2I",
  "configuration.mekanism.projecte.mapper.item_chemical_to_item.tooltip": "Maps Mekanism Machine recipes that go from item, chemical to item. (Compressing, Purifying, Injecting, Metallurgic Infusing, Painting, Nucleosynthesizing)",
  "configuration.mekanism.projecte.mapper.item_to_chemical": "Mekanism I2C",
  "configuration.mekanism.projecte.mapper.item_to_chemical.button": "Edit Mekanism I2C",
  "configuration.mekanism.projecte.mapper.item_to_chemical.tooltip": "Maps Mekanism item stack to chemical recipes. (Chemical conversion, Oxidizing, Pigment Extracting)",
  "configuration.mekanism.projecte.mapper.item_to_item": "Mekanism Item To Item",
  "configuration.mekanism.projecte.mapper.item_to_item.button": "Edit Mekanism Item To Item",
  "configuration.mekanism.projecte.mapper.item_to_item.tooltip": "Maps Mekanism Machine recipes that go from item to item. (Crushing, Enriching, Smelting)",
  "configuration.mekanism.projecte.mapper.pressurized_reaction": "Mekanism PRC",
  "configuration.mekanism.projecte.mapper.pressurized_reaction.button": "Edit Mekanism PRC",
  "configuration.mekanism.projecte.mapper.pressurized_reaction.tooltip": "Maps Mekanism pressurized reaction recipes. (Disabled by default)",
  "configuration.mekanism.projecte.mapper.rotary": "Mekanism Rotary",
  "configuration.mekanism.projecte.mapper.rotary.button": "Edit Mekanism Rotary",
  "configuration.mekanism.projecte.mapper.rotary.tooltip": "Maps Mekanism rotary condensentrator recipes.",
  "configuration.mekanism.projecte.mapper.sawing": "Mekanism Sawing",
  "configuration.mekanism.projecte.mapper.sawing.button": "Edit Mekanism Sawing",
  "configuration.mekanism.projecte.mapper.sawing.tooltip": "Maps Mekanism sawmill recipes. (Disabled by default, due to causing various EMC values to be removed pertaining to charcoal/wood)",
  "configuration.mekanism.projecte.mapper.todo": "Mekanism Washing",
  "configuration.mekanism.projecte.mapper.todo.button": "Edit Mekanism Washing",
  "configuration.mekanism.projecte.mapper.todo.tooltip": "Maps Mekanism washing recipes.",
  "configuration.mekanism.startup.gear": "Gear Settings",
  "configuration.mekanism.startup.gear.button": "Edit Gear Settings",
  "configuration.mekanism.startup.gear.tooltip": "Настройки для конфигурации Mekanism's gear settings. This config is not synced automatically between client and server. It is highly recommended to ensure you are using the same values for this config on the server and client.",
  "configuration.mekanism.storage.chargepad.energy": "Chargepad Хранилище энергии",
  "configuration.mekanism.storage.chargepad.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Chargepad",
  "configuration.mekanism.storage.chemical_crystallizer.energy": "Chemical Crystallizer Хранилище энергии",
  "configuration.mekanism.storage.chemical_crystallizer.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Chemical Crystallizer",
  "configuration.mekanism.storage.chemical_dissolution_chamber.energy": "Chemical Dissolution Chamber Хранилище энергии",
  "configuration.mekanism.storage.chemical_dissolution_chamber.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Chemical Dissolution Chamber",
  "configuration.mekanism.storage.chemical_infuser.energy": "Chemical Infuser Хранилище энергии",
  "configuration.mekanism.storage.chemical_infuser.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Chemical Infuser",
  "configuration.mekanism.storage.chemical_injection_chamber.energy": "Chemical Injection Chamber Хранилище энергии",
  "configuration.mekanism.storage.chemical_injection_chamber.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Chemical Injection Chamber",
  "configuration.mekanism.storage.chemical_oxidizer.energy": "Chemical Oxidizer Хранилище энергии",
  "configuration.mekanism.storage.chemical_oxidizer.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Chemical Oxidizer",
  "configuration.mekanism.storage.chemical_washer.energy": "Chemical Washer Хранилище энергии",
  "configuration.mekanism.storage.chemical_washer.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Chemical Washer",
  "configuration.mekanism.storage.combiner.energy": "Combiner Хранилище энергии",
  "configuration.mekanism.storage.combiner.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Combiner",
  "configuration.mekanism.storage.crusher.energy": "Crusher Хранилище энергии",
  "configuration.mekanism.storage.crusher.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Crusher",
  "configuration.mekanism.storage.digital_miner.energy": "Digital Miner Хранилище энергии",
  "configuration.mekanism.storage.digital_miner.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Digital Miner",
  "configuration.mekanism.storage.dimensional_stabilizer.energy": "Dimensional Stabilizer Хранилище энергии",
  "configuration.mekanism.storage.dimensional_stabilizer.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Dimensional Stabilizer",
  "configuration.mekanism.storage.electric_pump.energy": "Electric Pump Хранилище энергии",
  "configuration.mekanism.storage.electric_pump.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Electric Pump",
  "configuration.mekanism.storage.electrolytic_separator.energy": "Electrolytic Separator Хранилище энергии",
  "configuration.mekanism.storage.electrolytic_separator.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Electrolytic Separator",
  "configuration.mekanism.storage.energized_smelter.energy": "Energized Smelter Хранилище энергии",
  "configuration.mekanism.storage.energized_smelter.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Energized Smelter",
  "configuration.mekanism.storage.enrichment_chamber.energy": "Enrichment Chamber Хранилище энергии",
  "configuration.mekanism.storage.enrichment_chamber.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Enrichment Chamber",
  "configuration.mekanism.storage.fluidic_plenisher.energy": "Fluidic Plenisher Хранилище энергии",
  "configuration.mekanism.storage.fluidic_plenisher.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Fluidic Plenisher",
  "configuration.mekanism.storage.formulaic_assemblicator.energy": "Formulaic Assemblicator Хранилище энергии",
  "configuration.mekanism.storage.formulaic_assemblicator.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Formulaic Assemblicator",
  "configuration.mekanism.storage.isotopic_centrifuge.energy": "Isotopic Centrifuge Хранилище энергии",
  "configuration.mekanism.storage.isotopic_centrifuge.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Isotopic Centrifuge",
  "configuration.mekanism.storage.laser.energy": "Laser Хранилище энергии",
  "configuration.mekanism.storage.laser.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Laser",
  "configuration.mekanism.storage.laser_amplifier.energy": "Laser Amplifier Хранилище энергии",
  "configuration.mekanism.storage.laser_amplifier.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Laser Amplifier",
  "configuration.mekanism.storage.laser_tractor_beam.energy": "Laser Tractor Beam Хранилище энергии",
  "configuration.mekanism.storage.laser_tractor_beam.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Laser Tractor Beam",
  "configuration.mekanism.storage.metallurgic_infuser.energy": "Metallurgic Infuser Хранилище энергии",
  "configuration.mekanism.storage.metallurgic_infuser.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Metallurgic Infuser",
  "configuration.mekanism.storage.modification_station.energy": "Modification Station Хранилище энергии",
  "configuration.mekanism.storage.modification_station.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Modification Station",
  "configuration.mekanism.storage.nucleosynthesizer.energy": "Nucleosynthesizer Хранилище энергии",
  "configuration.mekanism.storage.nucleosynthesizer.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Nucleosynthesizer. Also defines max process rate.",
  "configuration.mekanism.storage.nutritional_liquifier.energy": "Nutritional Liquifier Хранилище энергии",
  "configuration.mekanism.storage.nutritional_liquifier.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Nutritional Liquifier",
  "configuration.mekanism.storage.osmium_compressor.energy": "Osmium Compressor Хранилище энергии",
  "configuration.mekanism.storage.osmium_compressor.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Osmium Compressor",
  "configuration.mekanism.storage.painting_machine.energy": "Painting Machine Хранилище энергии",
  "configuration.mekanism.storage.painting_machine.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Painting Machine",
  "configuration.mekanism.storage.pigment_extractor.energy": "Pigment Extractor Хранилище энергии",
  "configuration.mekanism.storage.pigment_extractor.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Pigment Extractor",
  "configuration.mekanism.storage.pigment_mixer.energy": "Pigment Mixer Хранилище энергии",
  "configuration.mekanism.storage.pigment_mixer.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Pigment Mixer",
  "configuration.mekanism.storage.precision_sawmill.energy": "Precision Sawmill Хранилище энергии",
  "configuration.mekanism.storage.precision_sawmill.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Precision Sawmill",
  "configuration.mekanism.storage.pressurized_reaction_chamber.energy": "Pressurized Reaction Chamber Хранилище энергии",
  "configuration.mekanism.storage.pressurized_reaction_chamber.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Pressurized Reaction Chamber",
  "configuration.mekanism.storage.purification_chamber.energy": "Purification Chamber Хранилище энергии",
  "configuration.mekanism.storage.purification_chamber.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Purification Chamber",
  "configuration.mekanism.storage.rotary_condensentrator.energy": "Rotary Condensentrator Хранилище энергии",
  "configuration.mekanism.storage.rotary_condensentrator.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Rotary Condensentrator",
  "configuration.mekanism.storage.seismic_vibrator.energy": "Seismic Vibrator Хранилище энергии",
  "configuration.mekanism.storage.seismic_vibrator.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Seismic Vibrator",
  "configuration.mekanism.storage.sps_port.energy": "SPS Port Хранилище энергии",
  "configuration.mekanism.storage.sps_port.energy.tooltip": "Базовое хранилище энергии в Джоулях для: SPS Port. Also defines max output rate.",
  "configuration.mekanism.storage.teleporter.energy": "Teleporter Хранилище энергии",
  "configuration.mekanism.storage.teleporter.energy.tooltip": "Базовое хранилище энергии в Джоулях для: Teleporter",
  "configuration.mekanism.tier.bin": "Bins",
  "configuration.mekanism.tier.bin.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.bin.advanced.storage.tooltip": "The number of items Advanced bins can store.",
  "configuration.mekanism.tier.bin.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.bin.basic.storage.tooltip": "The number of items Basic bins can store.",
  "configuration.mekanism.tier.bin.button": "Edit Bin Settings",
  "configuration.mekanism.tier.bin.creative.storage": "Creative Storage",
  "configuration.mekanism.tier.bin.creative.storage.tooltip": "The number of items Creative bins can store.",
  "configuration.mekanism.tier.bin.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.bin.elite.storage.tooltip": "The number of items Elite bins can store.",
  "configuration.mekanism.tier.bin.tooltip": "Настройки для конфигурации Bins",
  "configuration.mekanism.tier.bin.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.bin.ultimate.storage.tooltip": "The number of items Ultimate bins can store.",
  "configuration.mekanism.tier.chemical_tank": "Chemical Tanks",
  "configuration.mekanism.tier.chemical_tank.advanced.rate": "Advanced Output Rate",
  "configuration.mekanism.tier.chemical_tank.advanced.rate.tooltip": "Output rate of Advanced chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.chemical_tank.advanced.storage.tooltip": "Storage size of Advanced chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.basic.rate": "Basic Output Rate",
  "configuration.mekanism.tier.chemical_tank.basic.rate.tooltip": "Output rate of Basic chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.chemical_tank.basic.storage.tooltip": "Storage size of Basic chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.button": "Edit Chemical Tanks",
  "configuration.mekanism.tier.chemical_tank.creative.rate": "Creative Output Rate",
  "configuration.mekanism.tier.chemical_tank.creative.rate.tooltip": "Output rate of Creative chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.creative.storage": "Creative Storage",
  "configuration.mekanism.tier.chemical_tank.creative.storage.tooltip": "Storage size of Creative chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.elite.rate": "Elite Output Rate",
  "configuration.mekanism.tier.chemical_tank.elite.rate.tooltip": "Output rate of Elite chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.chemical_tank.elite.storage.tooltip": "Storage size of Elite chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.tooltip": "Настройки для конфигурации Chemical Tanks",
  "configuration.mekanism.tier.chemical_tank.ultimate.rate": "Ultimate Output Rate",
  "configuration.mekanism.tier.chemical_tank.ultimate.rate.tooltip": "Output rate of Ultimate chemical tanks in mB.",
  "configuration.mekanism.tier.chemical_tank.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.chemical_tank.ultimate.storage.tooltip": "Storage size of Ultimate chemical tanks in mB.",
  "configuration.mekanism.tier.energy_cube": "Energy Cubes",
  "configuration.mekanism.tier.energy_cube.advanced.rate": "Advanced Output Rate",
  "configuration.mekanism.tier.energy_cube.advanced.rate.tooltip": "Output rate in Joules of Advanced energy cubes.",
  "configuration.mekanism.tier.energy_cube.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.energy_cube.advanced.storage.tooltip": "Maximum number of Joules Advanced energy cubes can store.",
  "configuration.mekanism.tier.energy_cube.basic.rate": "Basic Output Rate",
  "configuration.mekanism.tier.energy_cube.basic.rate.tooltip": "Output rate in Joules of Basic energy cubes.",
  "configuration.mekanism.tier.energy_cube.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.energy_cube.basic.storage.tooltip": "Maximum number of Joules Basic energy cubes can store.",
  "configuration.mekanism.tier.energy_cube.button": "Edit Energy Cubes",
  "configuration.mekanism.tier.energy_cube.creative.rate": "Creative Output Rate",
  "configuration.mekanism.tier.energy_cube.creative.rate.tooltip": "Output rate in Joules of Creative energy cubes.",
  "configuration.mekanism.tier.energy_cube.creative.storage": "Creative Storage",
  "configuration.mekanism.tier.energy_cube.creative.storage.tooltip": "Maximum number of Joules Creative energy cubes can store.",
  "configuration.mekanism.tier.energy_cube.elite.rate": "Elite Output Rate",
  "configuration.mekanism.tier.energy_cube.elite.rate.tooltip": "Output rate in Joules of Elite energy cubes.",
  "configuration.mekanism.tier.energy_cube.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.energy_cube.elite.storage.tooltip": "Maximum number of Joules Elite energy cubes can store.",
  "configuration.mekanism.tier.energy_cube.tooltip": "Настройки для конфигурации Energy Cubes",
  "configuration.mekanism.tier.energy_cube.ultimate.rate": "Ultimate Output Rate",
  "configuration.mekanism.tier.energy_cube.ultimate.rate.tooltip": "Output rate in Joules of Ultimate energy cubes.",
  "configuration.mekanism.tier.energy_cube.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.energy_cube.ultimate.storage.tooltip": "Maximum number of Joules Ultimate energy cubes can store.",
  "configuration.mekanism.tier.fluid_tank": "Fluid Tanks",
  "configuration.mekanism.tier.fluid_tank.advanced.rate": "Advanced Output Rate",
  "configuration.mekanism.tier.fluid_tank.advanced.rate.tooltip": "Output rate of Advanced fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.fluid_tank.advanced.storage.tooltip": "Storage size of Advanced fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.basic.rate": "Basic Output Rate",
  "configuration.mekanism.tier.fluid_tank.basic.rate.tooltip": "Output rate of Basic fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.fluid_tank.basic.storage.tooltip": "Storage size of Basic fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.button": "Edit Fluid Tanks",
  "configuration.mekanism.tier.fluid_tank.creative.rate": "Creative Output Rate",
  "configuration.mekanism.tier.fluid_tank.creative.rate.tooltip": "Output rate of Creative fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.creative.storage": "Creative Storage",
  "configuration.mekanism.tier.fluid_tank.creative.storage.tooltip": "Storage size of Creative fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.elite.rate": "Elite Output Rate",
  "configuration.mekanism.tier.fluid_tank.elite.rate.tooltip": "Output rate of Elite fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.fluid_tank.elite.storage.tooltip": "Storage size of Elite fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.tooltip": "Настройки для конфигурации Fluid Tanks",
  "configuration.mekanism.tier.fluid_tank.ultimate.rate": "Ultimate Output Rate",
  "configuration.mekanism.tier.fluid_tank.ultimate.rate.tooltip": "Output rate of Ultimate fluid tanks in mB.",
  "configuration.mekanism.tier.fluid_tank.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.fluid_tank.ultimate.storage.tooltip": "Storage size of Ultimate fluid tanks in mB.",
  "configuration.mekanism.tier.induction": "Induction Matrix",
  "configuration.mekanism.tier.induction.button": "Edit Matrix Settings",
  "configuration.mekanism.tier.induction.cell.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.induction.cell.advanced.storage.tooltip": "Maximum number of Joules Advanced induction cells can store.",
  "configuration.mekanism.tier.induction.cell.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.induction.cell.basic.storage.tooltip": "Maximum number of Joules Basic induction cells can store.",
  "configuration.mekanism.tier.induction.cell.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.induction.cell.elite.storage.tooltip": "Maximum number of Joules Elite induction cells can store.",
  "configuration.mekanism.tier.induction.cell.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.induction.cell.ultimate.storage.tooltip": "Maximum number of Joules Ultimate induction cells can store.",
  "configuration.mekanism.tier.induction.provider.advanced.rate": "Advanced Output Rate",
  "configuration.mekanism.tier.induction.provider.advanced.rate.tooltip": "Maximum number of Joules Advanced induction providers can output or accept.",
  "configuration.mekanism.tier.induction.provider.basic.rate": "Basic Output Rate",
  "configuration.mekanism.tier.induction.provider.basic.rate.tooltip": "Maximum number of Joules Basic induction providers can output or accept.",
  "configuration.mekanism.tier.induction.provider.elite.rate": "Elite Output Rate",
  "configuration.mekanism.tier.induction.provider.elite.rate.tooltip": "Maximum number of Joules Elite induction providers can output or accept.",
  "configuration.mekanism.tier.induction.provider.ultimate.rate": "Ultimate Output Rate",
  "configuration.mekanism.tier.induction.provider.ultimate.rate.tooltip": "Maximum number of Joules Ultimate induction providers can output or accept.",
  "configuration.mekanism.tier.induction.tooltip": "Настройки для конфигурации Induction Cells and Providers",
  "configuration.mekanism.tier.transmitter": "Transmitters",
  "configuration.mekanism.tier.transmitter.button": "Edit Transmitter Settings",
  "configuration.mekanism.tier.transmitter.chemical": "Pressurized Tubes",
  "configuration.mekanism.tier.transmitter.chemical.advanced.rate": "Advanced Pull Rate",
  "configuration.mekanism.tier.transmitter.chemical.advanced.rate.tooltip": "Pump rate of Advanced pressurized tubes in mB/t.",
  "configuration.mekanism.tier.transmitter.chemical.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.transmitter.chemical.advanced.storage.tooltip": "Capacity of Advanced pressurized tubes in mB.",
  "configuration.mekanism.tier.transmitter.chemical.basic.rate": "Basic Pull Rate",
  "configuration.mekanism.tier.transmitter.chemical.basic.rate.tooltip": "Pump rate of Basic pressurized tubes in mB/t.",
  "configuration.mekanism.tier.transmitter.chemical.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.transmitter.chemical.basic.storage.tooltip": "Capacity of Basic pressurized tubes in mB.",
  "configuration.mekanism.tier.transmitter.chemical.button": "Edit Tube Settings",
  "configuration.mekanism.tier.transmitter.chemical.elite.rate": "Elite Pull Rate",
  "configuration.mekanism.tier.transmitter.chemical.elite.rate.tooltip": "Pump rate of Elite pressurized tubes in mB/t.",
  "configuration.mekanism.tier.transmitter.chemical.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.transmitter.chemical.elite.storage.tooltip": "Capacity of Elite pressurized tubes in mB.",
  "configuration.mekanism.tier.transmitter.chemical.tooltip": "Настройки для конфигурации Pressurized Tubes",
  "configuration.mekanism.tier.transmitter.chemical.ultimate.rate": "Ultimate Pull Rate",
  "configuration.mekanism.tier.transmitter.chemical.ultimate.rate.tooltip": "Pump rate of Ultimate pressurized tubes in mB/t.",
  "configuration.mekanism.tier.transmitter.chemical.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.transmitter.chemical.ultimate.storage.tooltip": "Capacity of Ultimate pressurized tubes in mB.",
  "configuration.mekanism.tier.transmitter.energy": "Universal Cables",
  "configuration.mekanism.tier.transmitter.energy.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.transmitter.energy.advanced.storage.tooltip": "Internal buffer in Joules of each Advanced universal cable.",
  "configuration.mekanism.tier.transmitter.energy.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.transmitter.energy.basic.storage.tooltip": "Internal buffer in Joules of each Basic universal cable.",
  "configuration.mekanism.tier.transmitter.energy.button": "Edit Cable Settings",
  "configuration.mekanism.tier.transmitter.energy.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.transmitter.energy.elite.storage.tooltip": "Internal buffer in Joules of each Elite universal cable.",
  "configuration.mekanism.tier.transmitter.energy.tooltip": "Настройки для конфигурации Universal Cables",
  "configuration.mekanism.tier.transmitter.energy.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.transmitter.energy.ultimate.storage.tooltip": "Internal buffer in Joules of each Ultimate universal cable.",
  "configuration.mekanism.tier.transmitter.fluid": "Mechanical Pipes",
  "configuration.mekanism.tier.transmitter.fluid.advanced.rate": "Advanced Pull Rate",
  "configuration.mekanism.tier.transmitter.fluid.advanced.rate.tooltip": "Pump rate of Advanced mechanical pipes in mB/t.",
  "configuration.mekanism.tier.transmitter.fluid.advanced.storage": "Advanced Storage",
  "configuration.mekanism.tier.transmitter.fluid.advanced.storage.tooltip": "Capacity of Advanced mechanical pipes in mB.",
  "configuration.mekanism.tier.transmitter.fluid.basic.rate": "Basic Pull Rate",
  "configuration.mekanism.tier.transmitter.fluid.basic.rate.tooltip": "Pump rate of Basic mechanical pipes in mB/t.",
  "configuration.mekanism.tier.transmitter.fluid.basic.storage": "Basic Storage",
  "configuration.mekanism.tier.transmitter.fluid.basic.storage.tooltip": "Capacity of Basic mechanical pipes in mB.",
  "configuration.mekanism.tier.transmitter.fluid.button": "Edit Pipe Settings",
  "configuration.mekanism.tier.transmitter.fluid.elite.rate": "Elite Pull Rate",
  "configuration.mekanism.tier.transmitter.fluid.elite.rate.tooltip": "Pump rate of Elite mechanical pipes in mB/t.",
  "configuration.mekanism.tier.transmitter.fluid.elite.storage": "Elite Storage",
  "configuration.mekanism.tier.transmitter.fluid.elite.storage.tooltip": "Capacity of Elite mechanical pipes in mB.",
  "configuration.mekanism.tier.transmitter.fluid.tooltip": "Настройки для конфигурации Mechanical Pipes",
  "configuration.mekanism.tier.transmitter.fluid.ultimate.rate": "Ultimate Pull Rate",
  "configuration.mekanism.tier.transmitter.fluid.ultimate.rate.tooltip": "Pump rate of Ultimate mechanical pipes in mB/t.",
  "configuration.mekanism.tier.transmitter.fluid.ultimate.storage": "Ultimate Storage",
  "configuration.mekanism.tier.transmitter.fluid.ultimate.storage.tooltip": "Capacity of Ultimate mechanical pipes in mB.",
  "configuration.mekanism.tier.transmitter.heat": "Thermodynamic Conductors",
  "configuration.mekanism.tier.transmitter.heat.advanced.heat_capacity": "Advanced Heat Capacity",
  "configuration.mekanism.tier.transmitter.heat.advanced.heat_capacity.tooltip": "Heat capacity of Advanced thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.heat.advanced.insulation": "Advanced Insulation",
  "configuration.mekanism.tier.transmitter.heat.advanced.insulation.tooltip": "Insulation value of Advanced thermodynamic conductor.",
  "configuration.mekanism.tier.transmitter.heat.advanced.inverse_conduction": "Advanced Inverse Conduction",
  "configuration.mekanism.tier.transmitter.heat.advanced.inverse_conduction.tooltip": "Conduction value of Advanced thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.heat.basic.heat_capacity": "Basic Heat Capacity",
  "configuration.mekanism.tier.transmitter.heat.basic.heat_capacity.tooltip": "Heat capacity of Basic thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.heat.basic.insulation": "Basic Insulation",
  "configuration.mekanism.tier.transmitter.heat.basic.insulation.tooltip": "Insulation value of Basic thermodynamic conductor.",
  "configuration.mekanism.tier.transmitter.heat.basic.inverse_conduction": "Basic Inverse Conduction",
  "configuration.mekanism.tier.transmitter.heat.basic.inverse_conduction.tooltip": "Conduction value of Basic thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.heat.button": "Edit Conductor Settings",
  "configuration.mekanism.tier.transmitter.heat.elite.heat_capacity": "Elite Heat Capacity",
  "configuration.mekanism.tier.transmitter.heat.elite.heat_capacity.tooltip": "Heat capacity of Elite thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.heat.elite.insulation": "Elite Insulation",
  "configuration.mekanism.tier.transmitter.heat.elite.insulation.tooltip": "Insulation value of Elite thermodynamic conductor.",
  "configuration.mekanism.tier.transmitter.heat.elite.inverse_conduction": "Elite Inverse Conduction",
  "configuration.mekanism.tier.transmitter.heat.elite.inverse_conduction.tooltip": "Conduction value of Elite thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.heat.tooltip": "Настройки для конфигурации Thermodynamic Conductors",
  "configuration.mekanism.tier.transmitter.heat.ultimate.heat_capacity": "Ultimate Heat Capacity",
  "configuration.mekanism.tier.transmitter.heat.ultimate.heat_capacity.tooltip": "Heat capacity of Ultimate thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.heat.ultimate.insulation": "Ultimate Insulation",
  "configuration.mekanism.tier.transmitter.heat.ultimate.insulation.tooltip": "Insulation value of Ultimate thermodynamic conductor.",
  "configuration.mekanism.tier.transmitter.heat.ultimate.inverse_conduction": "Ultimate Inverse Conduction",
  "configuration.mekanism.tier.transmitter.heat.ultimate.inverse_conduction.tooltip": "Conduction value of Ultimate thermodynamic conductors.",
  "configuration.mekanism.tier.transmitter.item": "Logistical Transporters",
  "configuration.mekanism.tier.transmitter.item.advanced.pull_rate": "Advanced Pull Rate",
  "configuration.mekanism.tier.transmitter.item.advanced.pull_rate.tooltip": "Item throughput rate of Advanced logistical transporters in items/half second. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.item.advanced.speed": "Advanced Transfer Speed",
  "configuration.mekanism.tier.transmitter.item.advanced.speed.tooltip": "Five times the travel speed in m/s of Advanced logistical transporter. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.item.basic.pull_rate": "Basic Pull Rate",
  "configuration.mekanism.tier.transmitter.item.basic.pull_rate.tooltip": "Item throughput rate of Basic logistical transporters in items/half second. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.item.basic.speed": "Basic Transfer Speed",
  "configuration.mekanism.tier.transmitter.item.basic.speed.tooltip": "Five times the travel speed in m/s of Basic logistical transporter. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.item.button": "Edit Transporter Settings",
  "configuration.mekanism.tier.transmitter.item.elite.pull_rate": "Elite Pull Rate",
  "configuration.mekanism.tier.transmitter.item.elite.pull_rate.tooltip": "Item throughput rate of Elite logistical transporters in items/half second. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.item.elite.speed": "Elite Transfer Speed",
  "configuration.mekanism.tier.transmitter.item.elite.speed.tooltip": "Five times the travel speed in m/s of Elite logistical transporter. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.item.tooltip": "Настройки для конфигурации Logistical Transporters",
  "configuration.mekanism.tier.transmitter.item.ultimate.pull_rate": "Ultimate Pull Rate",
  "configuration.mekanism.tier.transmitter.item.ultimate.pull_rate.tooltip": "Item throughput rate of Ultimate logistical transporters in items/half second. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.item.ultimate.speed": "Ultimate Transfer Speed",
  "configuration.mekanism.tier.transmitter.item.ultimate.speed.tooltip": "Five times the travel speed in m/s of Ultimate logistical transporter. This value assumes a target tick rate of 20 ticks per second.",
  "configuration.mekanism.tier.transmitter.tooltip": "Настройки для конфигурации Transmitters",
  "configuration.mekanism.usage.chargepad.energy": "Chargepad Потребление энергии",
  "configuration.mekanism.usage.chargepad.energy.tooltip": "Energy in Joules that can be transferred at once per charge operation.",
  "configuration.mekanism.usage.chemical_crystallizer.energy": "Chemical Crystallizer Потребление энергии",
  "configuration.mekanism.usage.chemical_crystallizer.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Chemical Crystallizer",
  "configuration.mekanism.usage.chemical_dissolution_chamber.energy": "Chemical Dissolution Chamber Потребление энергии",
  "configuration.mekanism.usage.chemical_dissolution_chamber.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Chemical Dissolution Chamber",
  "configuration.mekanism.usage.chemical_infuser.energy": "Chemical Infuser Потребление энергии",
  "configuration.mekanism.usage.chemical_infuser.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Chemical Infuser",
  "configuration.mekanism.usage.chemical_injection_chamber.energy": "Chemical Injection Chamber Потребление энергии",
  "configuration.mekanism.usage.chemical_injection_chamber.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Chemical Injection Chamber",
  "configuration.mekanism.usage.chemical_oxidizer.energy": "Chemical Oxidizer Потребление энергии",
  "configuration.mekanism.usage.chemical_oxidizer.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Chemical Oxidizer",
  "configuration.mekanism.usage.chemical_washer.energy": "Chemical Washer Потребление энергии",
  "configuration.mekanism.usage.chemical_washer.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Chemical Washer",
  "configuration.mekanism.usage.combiner.energy": "Combiner Потребление энергии",
  "configuration.mekanism.usage.combiner.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Combiner",
  "configuration.mekanism.usage.crusher.energy": "Crusher Потребление энергии",
  "configuration.mekanism.usage.crusher.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Crusher",
  "configuration.mekanism.usage.digital_miner.energy": "Digital Miner Потребление энергии",
  "configuration.mekanism.usage.digital_miner.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Digital Miner",
  "configuration.mekanism.usage.electric_pump.energy": "Electric Pump Потребление энергии",
  "configuration.mekanism.usage.electric_pump.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Electric Pump",
  "configuration.mekanism.usage.energized_smelter.energy": "Energized Smelter Потребление энергии",
  "configuration.mekanism.usage.energized_smelter.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Energized Smelter",
  "configuration.mekanism.usage.enrichment_chamber.energy": "Enrichment Chamber Потребление энергии",
  "configuration.mekanism.usage.enrichment_chamber.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Enrichment Chamber",
  "configuration.mekanism.usage.fluidic_plenisher.energy": "Fluidic Plenisher Потребление энергии",
  "configuration.mekanism.usage.fluidic_plenisher.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Fluidic Plenisher",
  "configuration.mekanism.usage.formulaic_assemblicator.energy": "Formulaic Assemblicator Потребление энергии",
  "configuration.mekanism.usage.formulaic_assemblicator.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Formulaic Assemblicator",
  "configuration.mekanism.usage.isotopic_centrifuge.energy": "Isotopic Centrifuge Потребление энергии",
  "configuration.mekanism.usage.isotopic_centrifuge.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Isotopic Centrifuge",
  "configuration.mekanism.usage.laser.energy": "Laser Потребление энергии",
  "configuration.mekanism.usage.laser.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Laser",
  "configuration.mekanism.usage.metallurgic_infuser.energy": "Metallurgic Infuser Потребление энергии",
  "configuration.mekanism.usage.metallurgic_infuser.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Metallurgic Infuser",
  "configuration.mekanism.usage.modification_station.energy": "Modification Station Потребление энергии",
  "configuration.mekanism.usage.modification_station.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Modification Station",
  "configuration.mekanism.usage.nucleosynthesizer.energy": "Nucleosynthesizer Потребление энергии",
  "configuration.mekanism.usage.nucleosynthesizer.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Nucleosynthesizer",
  "configuration.mekanism.usage.nutritional_liquifier.energy": "Nutritional Liquifier Потребление энергии",
  "configuration.mekanism.usage.nutritional_liquifier.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Nutritional Liquifier",
  "configuration.mekanism.usage.osmium_compressor.energy": "Osmium Compressor Потребление энергии",
  "configuration.mekanism.usage.osmium_compressor.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Osmium Compressor",
  "configuration.mekanism.usage.painting_machine.energy": "Painting Machine Потребление энергии",
  "configuration.mekanism.usage.painting_machine.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Painting Machine",
  "configuration.mekanism.usage.pigment_extractor.energy": "Pigment Extractor Потребление энергии",
  "configuration.mekanism.usage.pigment_extractor.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Pigment Extractor",
  "configuration.mekanism.usage.pigment_mixer.energy": "Pigment Mixer Потребление энергии",
  "configuration.mekanism.usage.pigment_mixer.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Pigment Mixer",
  "configuration.mekanism.usage.precision_sawmill.energy": "Precision Sawmill Потребление энергии",
  "configuration.mekanism.usage.precision_sawmill.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Precision Sawmill",
  "configuration.mekanism.usage.pressurized_reaction_chamber.energy": "Pressurized Reaction Chamber Потребление энергии",
  "configuration.mekanism.usage.pressurized_reaction_chamber.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Pressurized Reaction Chamber",
  "configuration.mekanism.usage.purification_chamber.energy": "Purification Chamber Потребление энергии",
  "configuration.mekanism.usage.purification_chamber.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Purification Chamber",
  "configuration.mekanism.usage.rotary_condensentrator.energy": "Rotary Condensentrator Потребление энергии",
  "configuration.mekanism.usage.rotary_condensentrator.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Rotary Condensentrator",
  "configuration.mekanism.usage.secondary.chemical.random": "Randomized  Secondary Chemical Usage",
  "configuration.mekanism.usage.secondary.chemical.random.tooltip": "If enabled, Chemical Injectors and Purification Chambers will consume a semi randomized amount of chemical each operation.",
  "configuration.mekanism.usage.seismic_vibrator.energy": "Seismic Vibrator Потребление энергии",
  "configuration.mekanism.usage.seismic_vibrator.energy.tooltip": "Потребление энергии за операцию в Джоулях для: Seismic Vibrator",
  "configuration.mekanism.usage.stabilizer.energy": "Dimensional Stabilizer Потребление энергии",
  "configuration.mekanism.usage.stabilizer.energy.tooltip": "Energy per chunk per tick in Joules.",
  "configuration.mekanism.usage.teleporter": "Teleporter",
  "configuration.mekanism.usage.teleporter.base": "Base Потребление энергии",
  "configuration.mekanism.usage.teleporter.base.tooltip": "Base cost in Joules for teleporting an entity.",
  "configuration.mekanism.usage.teleporter.button": "Edit Teleporter",
  "configuration.mekanism.usage.teleporter.distance": "Distance Потребление энергии",
  "configuration.mekanism.usage.teleporter.distance.tooltip": "Joules per unit of distance travelled during teleportation - sqrt(xDiff^2 + yDiff^2 + zDiff^2).",
  "configuration.mekanism.usage.teleporter.penalty.dimension": "Dimension Energy Penalty",
  "configuration.mekanism.usage.teleporter.penalty.dimension.tooltip": "Flat additional cost for interdimensional teleportation. Distance is still taken into account minimizing energy cost based on dimension scales.",
  "configuration.mekanism.usage.teleporter.tooltip": "Настройки для конфигурации Teleporter Потребление энергии",
  "configuration.mekanism.world.fluorite.buried.discard_chance": "Discard Chance",
  "configuration.mekanism.world.fluorite.buried.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Buried Fluorite Vein are not placed.",
  "configuration.mekanism.world.fluorite.buried.generate": "Should Generate",
  "configuration.mekanism.world.fluorite.buried.generate.tooltip": "Determines if Buried Fluorite Veins should be added to world generation. Note: Requires generating fluorite ore to be enabled.",
  "configuration.mekanism.world.fluorite.buried.max": "Max Anchor",
  "configuration.mekanism.world.fluorite.buried.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.fluorite.buried.max.tooltip": "Maximum (inclusive) height anchor for Buried Fluorite Veins. This defines the maximum y-level that Buried Fluorite Veins can spawn at.",
  "configuration.mekanism.world.fluorite.buried.max_size": "Max Size",
  "configuration.mekanism.world.fluorite.buried.max_size.tooltip": "Maximum number of blocks in a Buried Fluorite Vein.",
  "configuration.mekanism.world.fluorite.buried.min": "Min Anchor",
  "configuration.mekanism.world.fluorite.buried.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.fluorite.buried.min.tooltip": "Minimum (inclusive) height anchor for Buried Fluorite Veins. This defines the minimum y-level that Buried Fluorite Veins can spawn at.",
  "configuration.mekanism.world.fluorite.buried.per_chunk": "Per Chunk",
  "configuration.mekanism.world.fluorite.buried.per_chunk.tooltip": "Chance that Buried Fluorite Veins generates in a chunk.",
  "configuration.mekanism.world.fluorite.buried.shape": "Distribution shape",
  "configuration.mekanism.world.fluorite.buried.shape.tooltip": "Distribution shape for placing Buried Fluorite Veins.",
  "configuration.mekanism.world.fluorite.buried.top_level": "Buried Vein",
  "configuration.mekanism.world.fluorite.buried.top_level.button": "Edit Buried Vein",
  "configuration.mekanism.world.fluorite.buried.top_level.tooltip": "Buried Fluorite Vein Generation Settings.",
  "configuration.mekanism.world.fluorite.generate": "Should Generate",
  "configuration.mekanism.world.fluorite.generate.tooltip": "Determines if Fluorite ore should be added to world generation.",
  "configuration.mekanism.world.fluorite.normal.discard_chance": "Discard Chance",
  "configuration.mekanism.world.fluorite.normal.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Normal Fluorite Vein are not placed.",
  "configuration.mekanism.world.fluorite.normal.generate": "Should Generate",
  "configuration.mekanism.world.fluorite.normal.generate.tooltip": "Determines if Normal Fluorite Veins should be added to world generation. Note: Requires generating fluorite ore to be enabled.",
  "configuration.mekanism.world.fluorite.normal.max": "Max Anchor",
  "configuration.mekanism.world.fluorite.normal.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.fluorite.normal.max.tooltip": "Maximum (inclusive) height anchor for Normal Fluorite Veins. This defines the maximum y-level that Normal Fluorite Veins can spawn at.",
  "configuration.mekanism.world.fluorite.normal.max_size": "Max Size",
  "configuration.mekanism.world.fluorite.normal.max_size.tooltip": "Maximum number of blocks in a Normal Fluorite Vein.",
  "configuration.mekanism.world.fluorite.normal.min": "Min Anchor",
  "configuration.mekanism.world.fluorite.normal.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.fluorite.normal.min.tooltip": "Minimum (inclusive) height anchor for Normal Fluorite Veins. This defines the minimum y-level that Normal Fluorite Veins can spawn at.",
  "configuration.mekanism.world.fluorite.normal.per_chunk": "Per Chunk",
  "configuration.mekanism.world.fluorite.normal.per_chunk.tooltip": "Chance that Normal Fluorite Veins generates in a chunk.",
  "configuration.mekanism.world.fluorite.normal.shape": "Distribution shape",
  "configuration.mekanism.world.fluorite.normal.shape.tooltip": "Distribution shape for placing Normal Fluorite Veins.",
  "configuration.mekanism.world.fluorite.normal.top_level": "Normal Vein",
  "configuration.mekanism.world.fluorite.normal.top_level.button": "Edit Normal Vein",
  "configuration.mekanism.world.fluorite.normal.top_level.tooltip": "Normal Fluorite Vein Generation Settings.",
  "configuration.mekanism.world.fluorite.top_level": "Fluorite Generation Settings",
  "configuration.mekanism.world.fluorite.top_level.button": "Edit Fluorite Settings",
  "configuration.mekanism.world.fluorite.top_level.tooltip": "Generation Settings for Fluorite ore.",
  "configuration.mekanism.world.height_range.anchor.type": "Anchor Type",
  "configuration.mekanism.world.height_range.anchor.type.tooltip": "The type of anchor. This is used to define how the value is used in calculating the y-level.",
  "configuration.mekanism.world.height_range.anchor.value": "Value",
  "configuration.mekanism.world.height_range.anchor.value.tooltip": "Value used for calculating the y-level for the anchor based on the type.",
  "configuration.mekanism.world.height_range.plateau": "Plateau",
  "configuration.mekanism.world.height_range.plateau.tooltip": "Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.",
  "configuration.mekanism.world.lead.generate": "Should Generate",
  "configuration.mekanism.world.lead.generate.tooltip": "Determines if Lead ore should be added to world generation.",
  "configuration.mekanism.world.lead.normal.discard_chance": "Discard Chance",
  "configuration.mekanism.world.lead.normal.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Normal Lead Vein are not placed.",
  "configuration.mekanism.world.lead.normal.generate": "Should Generate",
  "configuration.mekanism.world.lead.normal.generate.tooltip": "Determines if Normal Lead Veins should be added to world generation. Note: Requires generating lead ore to be enabled.",
  "configuration.mekanism.world.lead.normal.max": "Max Anchor",
  "configuration.mekanism.world.lead.normal.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.lead.normal.max.tooltip": "Maximum (inclusive) height anchor for Normal Lead Veins. This defines the maximum y-level that Normal Lead Veins can spawn at.",
  "configuration.mekanism.world.lead.normal.max_size": "Max Size",
  "configuration.mekanism.world.lead.normal.max_size.tooltip": "Maximum number of blocks in a Normal Lead Vein.",
  "configuration.mekanism.world.lead.normal.min": "Min Anchor",
  "configuration.mekanism.world.lead.normal.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.lead.normal.min.tooltip": "Minimum (inclusive) height anchor for Normal Lead Veins. This defines the minimum y-level that Normal Lead Veins can spawn at.",
  "configuration.mekanism.world.lead.normal.per_chunk": "Per Chunk",
  "configuration.mekanism.world.lead.normal.per_chunk.tooltip": "Chance that Normal Lead Veins generates in a chunk.",
  "configuration.mekanism.world.lead.normal.shape": "Distribution shape",
  "configuration.mekanism.world.lead.normal.shape.tooltip": "Distribution shape for placing Normal Lead Veins.",
  "configuration.mekanism.world.lead.normal.top_level": "Normal Vein",
  "configuration.mekanism.world.lead.normal.top_level.button": "Edit Normal Vein",
  "configuration.mekanism.world.lead.normal.top_level.tooltip": "Normal Lead Vein Generation Settings.",
  "configuration.mekanism.world.lead.top_level": "Lead Generation Settings",
  "configuration.mekanism.world.lead.top_level.button": "Edit Lead Settings",
  "configuration.mekanism.world.lead.top_level.tooltip": "Generation Settings for Lead ore.",
  "configuration.mekanism.world.osmium.generate": "Should Generate",
  "configuration.mekanism.world.osmium.generate.tooltip": "Determines if Osmium ore should be added to world generation.",
  "configuration.mekanism.world.osmium.middle.discard_chance": "Discard Chance",
  "configuration.mekanism.world.osmium.middle.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Middle Osmium Vein are not placed.",
  "configuration.mekanism.world.osmium.middle.generate": "Should Generate",
  "configuration.mekanism.world.osmium.middle.generate.tooltip": "Determines if Middle Osmium Veins should be added to world generation. Note: Requires generating osmium ore to be enabled.",
  "configuration.mekanism.world.osmium.middle.max": "Max Anchor",
  "configuration.mekanism.world.osmium.middle.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.osmium.middle.max.tooltip": "Maximum (inclusive) height anchor for Middle Osmium Veins. This defines the maximum y-level that Middle Osmium Veins can spawn at.",
  "configuration.mekanism.world.osmium.middle.max_size": "Max Size",
  "configuration.mekanism.world.osmium.middle.max_size.tooltip": "Maximum number of blocks in a Middle Osmium Vein.",
  "configuration.mekanism.world.osmium.middle.min": "Min Anchor",
  "configuration.mekanism.world.osmium.middle.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.osmium.middle.min.tooltip": "Minimum (inclusive) height anchor for Middle Osmium Veins. This defines the minimum y-level that Middle Osmium Veins can spawn at.",
  "configuration.mekanism.world.osmium.middle.per_chunk": "Per Chunk",
  "configuration.mekanism.world.osmium.middle.per_chunk.tooltip": "Chance that Middle Osmium Veins generates in a chunk.",
  "configuration.mekanism.world.osmium.middle.shape": "Distribution shape",
  "configuration.mekanism.world.osmium.middle.shape.tooltip": "Distribution shape for placing Middle Osmium Veins.",
  "configuration.mekanism.world.osmium.middle.top_level": "Middle Vein",
  "configuration.mekanism.world.osmium.middle.top_level.button": "Edit Middle Vein",
  "configuration.mekanism.world.osmium.middle.top_level.tooltip": "Middle Osmium Vein Generation Settings.",
  "configuration.mekanism.world.osmium.small.discard_chance": "Discard Chance",
  "configuration.mekanism.world.osmium.small.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Small Osmium Vein are not placed.",
  "configuration.mekanism.world.osmium.small.generate": "Should Generate",
  "configuration.mekanism.world.osmium.small.generate.tooltip": "Determines if Small Osmium Veins should be added to world generation. Note: Requires generating osmium ore to be enabled.",
  "configuration.mekanism.world.osmium.small.max": "Max Anchor",
  "configuration.mekanism.world.osmium.small.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.osmium.small.max.tooltip": "Maximum (inclusive) height anchor for Small Osmium Veins. This defines the maximum y-level that Small Osmium Veins can spawn at.",
  "configuration.mekanism.world.osmium.small.max_size": "Max Size",
  "configuration.mekanism.world.osmium.small.max_size.tooltip": "Maximum number of blocks in a Small Osmium Vein.",
  "configuration.mekanism.world.osmium.small.min": "Min Anchor",
  "configuration.mekanism.world.osmium.small.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.osmium.small.min.tooltip": "Minimum (inclusive) height anchor for Small Osmium Veins. This defines the minimum y-level that Small Osmium Veins can spawn at.",
  "configuration.mekanism.world.osmium.small.per_chunk": "Per Chunk",
  "configuration.mekanism.world.osmium.small.per_chunk.tooltip": "Chance that Small Osmium Veins generates in a chunk.",
  "configuration.mekanism.world.osmium.small.shape": "Distribution shape",
  "configuration.mekanism.world.osmium.small.shape.tooltip": "Distribution shape for placing Small Osmium Veins.",
  "configuration.mekanism.world.osmium.small.top_level": "Small Vein",
  "configuration.mekanism.world.osmium.small.top_level.button": "Edit Small Vein",
  "configuration.mekanism.world.osmium.small.top_level.tooltip": "Small Osmium Vein Generation Settings.",
  "configuration.mekanism.world.osmium.top_level": "Osmium Generation Settings",
  "configuration.mekanism.world.osmium.top_level.button": "Edit Osmium Settings",
  "configuration.mekanism.world.osmium.top_level.tooltip": "Generation Settings for Osmium ore.",
  "configuration.mekanism.world.osmium.upper.discard_chance": "Discard Chance",
  "configuration.mekanism.world.osmium.upper.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Upper Osmium Vein are not placed.",
  "configuration.mekanism.world.osmium.upper.generate": "Should Generate",
  "configuration.mekanism.world.osmium.upper.generate.tooltip": "Determines if Upper Osmium Veins should be added to world generation. Note: Requires generating osmium ore to be enabled.",
  "configuration.mekanism.world.osmium.upper.max": "Max Anchor",
  "configuration.mekanism.world.osmium.upper.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.osmium.upper.max.tooltip": "Maximum (inclusive) height anchor for Upper Osmium Veins. This defines the maximum y-level that Upper Osmium Veins can spawn at.",
  "configuration.mekanism.world.osmium.upper.max_size": "Max Size",
  "configuration.mekanism.world.osmium.upper.max_size.tooltip": "Maximum number of blocks in a Upper Osmium Vein.",
  "configuration.mekanism.world.osmium.upper.min": "Min Anchor",
  "configuration.mekanism.world.osmium.upper.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.osmium.upper.min.tooltip": "Minimum (inclusive) height anchor for Upper Osmium Veins. This defines the minimum y-level that Upper Osmium Veins can spawn at.",
  "configuration.mekanism.world.osmium.upper.per_chunk": "Per Chunk",
  "configuration.mekanism.world.osmium.upper.per_chunk.tooltip": "Chance that Upper Osmium Veins generates in a chunk.",
  "configuration.mekanism.world.osmium.upper.shape": "Distribution shape",
  "configuration.mekanism.world.osmium.upper.shape.tooltip": "Distribution shape for placing Upper Osmium Veins.",
  "configuration.mekanism.world.osmium.upper.top_level": "Upper Vein",
  "configuration.mekanism.world.osmium.upper.top_level.button": "Edit Upper Vein",
  "configuration.mekanism.world.osmium.upper.top_level.tooltip": "Upper Osmium Vein Generation Settings.",
  "configuration.mekanism.world.retrogen": "Retrogen",
  "configuration.mekanism.world.retrogen.tooltip": "Allows chunks to retrogen Mekanism salt and ore blocks. In general when enabling this you also want to bump the userWorldGenVersion.",
  "configuration.mekanism.world.salt": "Salt Generation Settings",
  "configuration.mekanism.world.salt.button": "Edit Salt Settings",
  "configuration.mekanism.world.salt.generate": "Should Generate",
  "configuration.mekanism.world.salt.generate.tooltip": "Determines if salt should be added to world generation.",
  "configuration.mekanism.world.salt.half_height": "Half Height",
  "configuration.mekanism.world.salt.half_height.tooltip": "Number of blocks to extend up and down when placing a vein of salt.",
  "configuration.mekanism.world.salt.per_chunk": "Per Chunk",
  "configuration.mekanism.world.salt.per_chunk.tooltip": "Chance that salt generates in a chunk.",
  "configuration.mekanism.world.salt.radius.max": "Min Radius",
  "configuration.mekanism.world.salt.radius.max.tooltip": "Extended variability (spread) for the radius in a vein of salt.",
  "configuration.mekanism.world.salt.radius.min": "Min Radius",
  "configuration.mekanism.world.salt.radius.min.tooltip": "Base radius of a vein of salt.",
  "configuration.mekanism.world.salt.tooltip": "Generation Settings for salt.",
  "configuration.mekanism.world.tin.generate": "Should Generate",
  "configuration.mekanism.world.tin.generate.tooltip": "Determines if Tin ore should be added to world generation.",
  "configuration.mekanism.world.tin.large.discard_chance": "Discard Chance",
  "configuration.mekanism.world.tin.large.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Large Tin Vein are not placed.",
  "configuration.mekanism.world.tin.large.generate": "Should Generate",
  "configuration.mekanism.world.tin.large.generate.tooltip": "Determines if Large Tin Veins should be added to world generation. Note: Requires generating tin ore to be enabled.",
  "configuration.mekanism.world.tin.large.max": "Max Anchor",
  "configuration.mekanism.world.tin.large.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.tin.large.max.tooltip": "Maximum (inclusive) height anchor for Large Tin Veins. This defines the maximum y-level that Large Tin Veins can spawn at.",
  "configuration.mekanism.world.tin.large.max_size": "Max Size",
  "configuration.mekanism.world.tin.large.max_size.tooltip": "Maximum number of blocks in a Large Tin Vein.",
  "configuration.mekanism.world.tin.large.min": "Min Anchor",
  "configuration.mekanism.world.tin.large.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.tin.large.min.tooltip": "Minimum (inclusive) height anchor for Large Tin Veins. This defines the minimum y-level that Large Tin Veins can spawn at.",
  "configuration.mekanism.world.tin.large.per_chunk": "Per Chunk",
  "configuration.mekanism.world.tin.large.per_chunk.tooltip": "Chance that Large Tin Veins generates in a chunk.",
  "configuration.mekanism.world.tin.large.shape": "Distribution shape",
  "configuration.mekanism.world.tin.large.shape.tooltip": "Distribution shape for placing Large Tin Veins.",
  "configuration.mekanism.world.tin.large.top_level": "Large Vein",
  "configuration.mekanism.world.tin.large.top_level.button": "Edit Large Vein",
  "configuration.mekanism.world.tin.large.top_level.tooltip": "Large Tin Vein Generation Settings.",
  "configuration.mekanism.world.tin.small.discard_chance": "Discard Chance",
  "configuration.mekanism.world.tin.small.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Small Tin Vein are not placed.",
  "configuration.mekanism.world.tin.small.generate": "Should Generate",
  "configuration.mekanism.world.tin.small.generate.tooltip": "Determines if Small Tin Veins should be added to world generation. Note: Requires generating tin ore to be enabled.",
  "configuration.mekanism.world.tin.small.max": "Max Anchor",
  "configuration.mekanism.world.tin.small.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.tin.small.max.tooltip": "Maximum (inclusive) height anchor for Small Tin Veins. This defines the maximum y-level that Small Tin Veins can spawn at.",
  "configuration.mekanism.world.tin.small.max_size": "Max Size",
  "configuration.mekanism.world.tin.small.max_size.tooltip": "Maximum number of blocks in a Small Tin Vein.",
  "configuration.mekanism.world.tin.small.min": "Min Anchor",
  "configuration.mekanism.world.tin.small.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.tin.small.min.tooltip": "Minimum (inclusive) height anchor for Small Tin Veins. This defines the minimum y-level that Small Tin Veins can spawn at.",
  "configuration.mekanism.world.tin.small.per_chunk": "Per Chunk",
  "configuration.mekanism.world.tin.small.per_chunk.tooltip": "Chance that Small Tin Veins generates in a chunk.",
  "configuration.mekanism.world.tin.small.shape": "Distribution shape",
  "configuration.mekanism.world.tin.small.shape.tooltip": "Distribution shape for placing Small Tin Veins.",
  "configuration.mekanism.world.tin.small.top_level": "Small Vein",
  "configuration.mekanism.world.tin.small.top_level.button": "Edit Small Vein",
  "configuration.mekanism.world.tin.small.top_level.tooltip": "Small Tin Vein Generation Settings.",
  "configuration.mekanism.world.tin.top_level": "Tin Generation Settings",
  "configuration.mekanism.world.tin.top_level.button": "Edit Tin Settings",
  "configuration.mekanism.world.tin.top_level.tooltip": "Generation Settings for Tin ore.",
  "configuration.mekanism.world.uranium.buried.discard_chance": "Discard Chance",
  "configuration.mekanism.world.uranium.buried.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Buried Uranium Vein are not placed.",
  "configuration.mekanism.world.uranium.buried.generate": "Should Generate",
  "configuration.mekanism.world.uranium.buried.generate.tooltip": "Determines if Buried Uranium Veins should be added to world generation. Note: Requires generating uranium ore to be enabled.",
  "configuration.mekanism.world.uranium.buried.max": "Max Anchor",
  "configuration.mekanism.world.uranium.buried.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.uranium.buried.max.tooltip": "Maximum (inclusive) height anchor for Buried Uranium Veins. This defines the maximum y-level that Buried Uranium Veins can spawn at.",
  "configuration.mekanism.world.uranium.buried.max_size": "Max Size",
  "configuration.mekanism.world.uranium.buried.max_size.tooltip": "Maximum number of blocks in a Buried Uranium Vein.",
  "configuration.mekanism.world.uranium.buried.min": "Min Anchor",
  "configuration.mekanism.world.uranium.buried.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.uranium.buried.min.tooltip": "Minimum (inclusive) height anchor for Buried Uranium Veins. This defines the minimum y-level that Buried Uranium Veins can spawn at.",
  "configuration.mekanism.world.uranium.buried.per_chunk": "Per Chunk",
  "configuration.mekanism.world.uranium.buried.per_chunk.tooltip": "Chance that Buried Uranium Veins generates in a chunk.",
  "configuration.mekanism.world.uranium.buried.shape": "Distribution shape",
  "configuration.mekanism.world.uranium.buried.shape.tooltip": "Distribution shape for placing Buried Uranium Veins.",
  "configuration.mekanism.world.uranium.buried.top_level": "Buried Vein",
  "configuration.mekanism.world.uranium.buried.top_level.button": "Edit Buried Vein",
  "configuration.mekanism.world.uranium.buried.top_level.tooltip": "Buried Uranium Vein Generation Settings.",
  "configuration.mekanism.world.uranium.generate": "Should Generate",
  "configuration.mekanism.world.uranium.generate.tooltip": "Determines if Uranium ore should be added to world generation.",
  "configuration.mekanism.world.uranium.small.discard_chance": "Discard Chance",
  "configuration.mekanism.world.uranium.small.discard_chance.tooltip": "Chance that blocks that are directly exposed to air in a Small Uranium Vein are not placed.",
  "configuration.mekanism.world.uranium.small.generate": "Should Generate",
  "configuration.mekanism.world.uranium.small.generate.tooltip": "Determines if Small Uranium Veins should be added to world generation. Note: Requires generating uranium ore to be enabled.",
  "configuration.mekanism.world.uranium.small.max": "Max Anchor",
  "configuration.mekanism.world.uranium.small.max.button": "Edit Max Anchor",
  "configuration.mekanism.world.uranium.small.max.tooltip": "Maximum (inclusive) height anchor for Small Uranium Veins. This defines the maximum y-level that Small Uranium Veins can spawn at.",
  "configuration.mekanism.world.uranium.small.max_size": "Max Size",
  "configuration.mekanism.world.uranium.small.max_size.tooltip": "Maximum number of blocks in a Small Uranium Vein.",
  "configuration.mekanism.world.uranium.small.min": "Min Anchor",
  "configuration.mekanism.world.uranium.small.min.button": "Edit Min Anchor",
  "configuration.mekanism.world.uranium.small.min.tooltip": "Minimum (inclusive) height anchor for Small Uranium Veins. This defines the minimum y-level that Small Uranium Veins can spawn at.",
  "configuration.mekanism.world.uranium.small.per_chunk": "Per Chunk",
  "configuration.mekanism.world.uranium.small.per_chunk.tooltip": "Chance that Small Uranium Veins generates in a chunk.",
  "configuration.mekanism.world.uranium.small.shape": "Distribution shape",
  "configuration.mekanism.world.uranium.small.shape.tooltip": "Distribution shape for placing Small Uranium Veins.",
  "configuration.mekanism.world.uranium.small.top_level": "Small Vein",
  "configuration.mekanism.world.uranium.small.top_level.button": "Edit Small Vein",
  "configuration.mekanism.world.uranium.small.top_level.tooltip": "Small Uranium Vein Generation Settings.",
  "configuration.mekanism.world.uranium.top_level": "Uranium Generation Settings",
  "configuration.mekanism.world.uranium.top_level.button": "Edit Uranium Settings",
  "configuration.mekanism.world.uranium.top_level.tooltip": "Generation Settings for Uranium ore.",
  "configuration.mekanism.world.world_version": "User World Version",
  "configuration.mekanism.world.world_version.tooltip": "Change this value to cause Mekanism to regen its ore in all loaded chunks that have a version lower than this.",
  "constants.mekanism.error.packet.invalid": "Invalid packet data received: %1$s",
  "constants.mekanism.recipe_warning": "Broken tags in Mekanism recipes detected, please check server logs for details. You will be missing some recipes and machines may not accept expected inputs.",
  "conversion.mekanism.chemical": "Item to Chemical",
  "death.attack.mekanism.flamethrower": "%1$s был испепелён.",
  "death.attack.mekanism.flamethrower.player": "%1$s был безжалостно испепелён игроком %2$s.",
  "death.attack.mekanism.sps": "%1$s совершил фазовый переход в загробную жизнь в ускорителе частиц.",
  "death.attack.mekanism.sps.player": "%1$s совершил сверхкритический фазовый переход, пытаясь спастись от %2$s.",
  "description.mekanism.chemical_infuser": "Механизм, создающий новые химикаты путём смешивания двух других компонентов.",
  "description.mekanism.electrolytic_separator": "Механизм, разделяющий жидкости на два различных химиката методом электролиза.",
  "description.mekanism.pressurized_reaction_chamber": "Продвинутый механизм, соединяющий твёрдое сырьё, жидкость и химикат в готовый продукт.",
  "description.mekanism.rotary_condensentrator": "Механизм, способный переводить химикаты в жидкую форму и обратно.",
  "dictionary.mekanism.chemical": "Химикат",
  "dictionary.mekanism.chemical.desc": "Отображать теги химикатов",
  "filter.mekanism.sorter.over_sized": "Макс > %1$s",
  "gui.mekanism.issues.redstone_pulse_required": " - Для активации требуется импульс редстоуна.",
  "gui.mekanism.issues.redstone_signal_absent": " - Сигнал редстоуна отсутствует, подайте сигнал для активации.",
  "gui.mekanism.issues.redstone_signal_present": " - Присутствует сигнал редстоуна, отключите его для активации.",
  "height_shape.mekanism.above_bottom": "Равномерное",
  "height_shape.mekanism.trapezoid": "Трапециевидное",
  "item.mekanism.ethene_bucket": "Ведро жидкого этилена",
  "item.mekanism.upgrade_chemical": "Химическое улучшение",
  "mekanism.configuration.section.mekanism.client.toml": "Клиентские настройки",
  "mekanism.configuration.section.mekanism.client.toml.title": "Mekanism - Клиентские настройки",
  "mekanism.configuration.section.mekanism.common.toml": "Common Config",
  "mekanism.configuration.section.mekanism.common.toml.title": "Mekanism - Common Config",
  "mekanism.configuration.section.mekanism.gear.toml": "Gear Config",
  "mekanism.configuration.section.mekanism.gear.toml.title": "Mekanism - Gear Config",
  "mekanism.configuration.section.mekanism.general.toml": "Общие настройки",
  "mekanism.configuration.section.mekanism.general.toml.title": "Mekanism - Общие настройки",
  "mekanism.configuration.section.mekanism.machine.storage.toml": "Настройки хранилища",
  "mekanism.configuration.section.mekanism.machine.storage.toml.title": "Mekanism - Настройки хранилища",
  "mekanism.configuration.section.mekanism.machine.usage.toml": "Настройки потребления",
  "mekanism.configuration.section.mekanism.machine.usage.toml.title": "Mekanism - Настройки потребления",
  "mekanism.configuration.section.mekanism.startup.toml": "Startup Config",
  "mekanism.configuration.section.mekanism.startup.toml.title": "Mekanism - Startup Config",
  "mekanism.configuration.section.mekanism.tiers.toml": "Настройки уровней",
  "mekanism.configuration.section.mekanism.tiers.toml.title": "Mekanism - Настройки уровней",
  "mekanism.configuration.section.mekanism.world.toml": "World Config",
  "mekanism.configuration.section.mekanism.world.toml.title": "Mekanism - World Config",
  "mekanism.configuration.title": "Mekanism Config",
  "msg.mekanism.compat.framedblocks.camo.has_special_handling": "Химикаты, требующие специального обращения, нельзя помещать в обрамлённые блоки!",
  "qio.mekanism.sort_ascending": "По возрастанию",
  "qio.mekanism.sort_descending": "По убыванию",
  "qio.mekanism.sort_registry_name": "ID предмета",
  "qio.mekanism.sort_registry_name.desc": "Сортировать предметы по ID в реестре.",
  "tag.fluid.c.brine": "Brine",
  "tag.fluid.c.chlorine": "Chlorine",
  "tag.fluid.c.ethene": "Ethene",
  "tag.fluid.c.heavy_water": "Heavy Water",
  "tag.fluid.c.hydrofluoric_acid": "Hydrofluoric Acid",
  "tag.fluid.c.hydrogen": "Hydrogen",
  "tag.fluid.c.hydrogen_chloride": "Hydrogen Chloride",
  "tag.fluid.c.lithium": "Lithium",
  "tag.fluid.c.nutritional_paste": "Nutritional Paste",
  "tag.fluid.c.oxygen": "Oxygen",
  "tag.fluid.c.sodium": "Sodium",
  "tag.fluid.c.steam": "Steam",
  "tag.fluid.c.sulfur_dioxide": "Sulfur Dioxide",
  "tag.fluid.c.sulfur_trioxide": "Sulfur Trioxide",
  "tag.fluid.c.sulfuric_acid": "Sulfuric Acid",
  "tag.fluid.c.superheated_sodium": "Superheated Sodium",
  "tag.fluid.c.uranium_hexafluoride": "Uranium Hexafluoride",
  "tag.fluid.c.uranium_oxide": "Uranium Oxide",
  "tag.item.c.alloys": "Alloys",
  "tag.item.c.alloys.advanced": "Advanced Alloys",
  "tag.item.c.alloys.elite": "Elite Alloys",
  "tag.item.c.alloys.ultimate": "Ultimate Alloys",
  "tag.item.c.buckets.brine": "Brine Buckets",
  "tag.item.c.buckets.chlorine": "Liquid Chlorine Buckets",
  "tag.item.c.buckets.ethene": "Liquid Ethene Buckets",
  "tag.item.c.buckets.heavy_water": "Heavy Water Buckets",
  "tag.item.c.buckets.hydrofluoric_acid": "Liquid Hydrofluoric Acid Buckets",
  "tag.item.c.buckets.hydrogen": "Liquid Hydrogen Buckets",
  "tag.item.c.buckets.hydrogen_chloride": "Liquid Hydrogen Chloride Buckets",
  "tag.item.c.buckets.lithium": "Liquid Lithium Buckets",
  "tag.item.c.buckets.nutritional_paste": "Nutritional Paste Buckets",
  "tag.item.c.buckets.oxygen": "Liquid Oxygen Buckets",
  "tag.item.c.buckets.sodium": "Liquid Sodium Buckets",
  "tag.item.c.buckets.steam": "Liquid Steam Buckets",
  "tag.item.c.buckets.sulfur_dioxide": "Liquid Sulfur Dioxide Buckets",
  "tag.item.c.buckets.sulfur_trioxide": "Liquid Sulfur Trioxide Buckets",
  "tag.item.c.buckets.sulfuric_acid": "Liquid Sulfuric Acid Buckets",
  "tag.item.c.buckets.superheated_sodium": "Liquid Superheated Sodium Buckets",
  "tag.item.c.buckets.uranium_hexafluoride": "Liquid Uranium Hexafluoride Buckets",
  "tag.item.c.buckets.uranium_oxide": "Liquid Uranium Oxide Buckets",
  "tag.item.c.circuits": "Circuits",
  "tag.item.c.circuits.advanced": "Advanced Circuits",
  "tag.item.c.circuits.basic": "Basic Circuits",
  "tag.item.c.circuits.elite": "Elite Circuits",
  "tag.item.c.circuits.ultimate": "Ultimate Circuits",
  "tag.item.c.clumps.copper": "Copper Clumps",
  "tag.item.c.clumps.gold": "Gold Clumps",
  "tag.item.c.clumps.iron": "Iron Clumps",
  "tag.item.c.clumps.lead": "Lead Clumps",
  "tag.item.c.clumps.osmium": "Osmium Clumps",
  "tag.item.c.clumps.tin": "Tin Clumps",
  "tag.item.c.clumps.uranium": "Uranium Clumps",
  "tag.item.c.crystals.copper": "Copper Crystals",
  "tag.item.c.crystals.gold": "Gold Crystals",
  "tag.item.c.crystals.iron": "Iron Crystals",
  "tag.item.c.crystals.lead": "Lead Crystals",
  "tag.item.c.crystals.osmium": "Osmium Crystals",
  "tag.item.c.crystals.tin": "Tin Crystals",
  "tag.item.c.crystals.uranium": "Uranium Crystals",
  "tag.item.c.dirty_dusts.copper": "Dirty Copper Dusts",
  "tag.item.c.dirty_dusts.gold": "Dirty Gold Dusts",
  "tag.item.c.dirty_dusts.iron": "Dirty Iron Dusts",
  "tag.item.c.dirty_dusts.lead": "Dirty Lead Dusts",
  "tag.item.c.dirty_dusts.osmium": "Dirty Osmium Dusts",
  "tag.item.c.dirty_dusts.tin": "Dirty Tin Dusts",
  "tag.item.c.dirty_dusts.uranium": "Dirty Uranium Dusts",
  "tag.item.c.dusts.bronze": "Bronze Dusts",
  "tag.item.c.dusts.charcoal": "Charcoal Dusts",
  "tag.item.c.dusts.coal": "Coal Dusts",
  "tag.item.c.dusts.copper": "Copper Dusts",
  "tag.item.c.dusts.diamond": "Diamond Dusts",
  "tag.item.c.dusts.emerald": "Emerald Dusts",
  "tag.item.c.dusts.fluorite": "Fluorite Dusts",
  "tag.item.c.dusts.gold": "Gold Dusts",
  "tag.item.c.dusts.iron": "Iron Dusts",
  "tag.item.c.dusts.lapis": "Lapis Dusts",
  "tag.item.c.dusts.lead": "Lead Dusts",
  "tag.item.c.dusts.lithium": "Lithium Dusts",
  "tag.item.c.dusts.netherite": "Netherite Dusts",
  "tag.item.c.dusts.obsidian": "Obsidian Dusts",
  "tag.item.c.dusts.osmium": "Osmium Dusts",
  "tag.item.c.dusts.quartz": "Quartz Dusts",
  "tag.item.c.dusts.refined_obsidian": "Refined Obsidian Dusts",
  "tag.item.c.dusts.salt": "Salts",
  "tag.item.c.dusts.steel": "Steel Dusts",
  "tag.item.c.dusts.sulfur": "Sulfur Dusts",
  "tag.item.c.dusts.tin": "Tin Dusts",
  "tag.item.c.dusts.uranium": "Uranium Dusts",
  "tag.item.c.dusts.wood": "Sawdusts",
  "tag.item.c.fuels": "Fuels",
  "tag.item.c.fuels.bio": "Bio Fuels",
  "tag.item.c.fuels.block.bio": "Bio Storage Block Fuels",
  "tag.item.c.gems.fluorite": "Fluorite",
  "tag.item.c.ingots.bronze": "Bronze Ingots",
  "tag.item.c.ingots.lead": "Lead Ingots",
  "tag.item.c.ingots.osmium": "Osmium Ingots",
  "tag.item.c.ingots.refined_glowstone": "Refined Glowstone Ingots",
  "tag.item.c.ingots.refined_obsidian": "Refined Obsidian Ingots",
  "tag.item.c.ingots.steel": "Steel Ingots",
  "tag.item.c.ingots.tin": "Tin Ingots",
  "tag.item.c.ingots.uranium": "Uranium Ingots",
  "tag.item.c.nuggets.bronze": "Bronze Nuggets",
  "tag.item.c.nuggets.lead": "Lead Nuggets",
  "tag.item.c.nuggets.osmium": "Osmium Nuggets",
  "tag.item.c.nuggets.refined_glowstone": "Refined Glowstone Nuggets",
  "tag.item.c.nuggets.refined_obsidian": "Refined Obsidian Nuggets",
  "tag.item.c.nuggets.steel": "Steel Nuggets",
  "tag.item.c.nuggets.tin": "Tin Nuggets",
  "tag.item.c.nuggets.uranium": "Uranium Nuggets",
  "tag.item.c.ores.fluorite": "Fluorite Ores",
  "tag.item.c.ores.lead": "Lead Ores",
  "tag.item.c.ores.osmium": "Osmium Ores",
  "tag.item.c.ores.tin": "Tin Ores",
  "tag.item.c.ores.uranium": "Uranium Ores",
  "tag.item.c.pellets.antimatter": "Antimatter Pellets",
  "tag.item.c.pellets.plutonium": "Plutonium Pellets",
  "tag.item.c.pellets.polonium": "Polonium Pellets",
  "tag.item.c.raw_materials.lead": "Raw Lead",
  "tag.item.c.raw_materials.osmium": "Raw Osmium",
  "tag.item.c.raw_materials.tin": "Raw Tin",
  "tag.item.c.raw_materials.uranium": "Raw Uranium",
  "tag.item.c.rods.plastic": "Plastic Rods",
  "tag.item.c.shards.copper": "Copper Shards",
  "tag.item.c.shards.gold": "Gold Shards",
  "tag.item.c.shards.iron": "Iron Shards",
  "tag.item.c.shards.lead": "Lead Shards",
  "tag.item.c.shards.osmium": "Osmium Shards",
  "tag.item.c.shards.tin": "Tin Shards",
  "tag.item.c.shards.uranium": "Uranium Shards",
  "tag.item.c.storage_blocks.bronze": "Bronze Storage Blocks",
  "tag.item.c.storage_blocks.charcoal": "Charcoal Storage Blocks",
  "tag.item.c.storage_blocks.fluorite": "Fluorite Storage Blocks",
  "tag.item.c.storage_blocks.lead": "Lead Storage Blocks",
  "tag.item.c.storage_blocks.osmium": "Osmium Storage Blocks",
  "tag.item.c.storage_blocks.raw_lead": "Raw Lead Storage Blocks",
  "tag.item.c.storage_blocks.raw_osmium": "Raw Osmium Storage Blocks",
  "tag.item.c.storage_blocks.raw_tin": "Raw Tin Storage Blocks",
  "tag.item.c.storage_blocks.raw_uranium": "Raw Uranium Storage Blocks",
  "tag.item.c.storage_blocks.refined_glowstone": "Refined Glowstone Storage Blocks",
  "tag.item.c.storage_blocks.refined_obsidian": "Refined Obsidian Storage Blocks",
  "tag.item.c.storage_blocks.steel": "Steel Storage Blocks",
  "tag.item.c.storage_blocks.tin": "Tin Storage Blocks",
  "tag.item.c.storage_blocks.uranium": "Uranium Storage Blocks",
  "tag.item.mekanism.alloys": "Alloys",
  "tag.item.mekanism.alloys.atomic": "Atomic Alloys",
  "tag.item.mekanism.alloys.basic": "Basic Alloys",
  "tag.item.mekanism.alloys.infused": "Infused Alloys",
  "tag.item.mekanism.alloys.reinforced": "Reinforced Alloys",
  "tag.item.mekanism.clumps": "Clumps",
  "tag.item.mekanism.colorable.banners": "Colorable Banners",
  "tag.item.mekanism.colorable.beds": "Colorable Beds",
  "tag.item.mekanism.colorable.candle": "Colorable Candles",
  "tag.item.mekanism.colorable.carpets": "Colorable Carpets",
  "tag.item.mekanism.colorable.concrete": "Colorable Concrete",
  "tag.item.mekanism.colorable.concrete_powder": "Colorable Concrete Powders",
  "tag.item.mekanism.colorable.glass": "Colorable Glass",
  "tag.item.mekanism.colorable.glass_panes": "Colorable Glass Panes",
  "tag.item.mekanism.colorable.terracotta": "Colorable Terracotta",
  "tag.item.mekanism.colorable.wool": "Colorable Wool",
  "tag.item.mekanism.configurators": "Configurators",
  "tag.item.mekanism.crystals": "Crystals",
  "tag.item.mekanism.dirty_dusts": "Dirty Dusts",
  "tag.item.mekanism.enriched": "Enriched",
  "tag.item.mekanism.enriched.carbon": "Enriched Carbon",
  "tag.item.mekanism.enriched.diamond": "Enriched Diamond",
  "tag.item.mekanism.enriched.gold": "Enriched Gold",
  "tag.item.mekanism.enriched.obsidian": "Enriched Obsidian",
  "tag.item.mekanism.enriched.redstone": "Enriched Redstone",
  "tag.item.mekanism.enriched.tin": "Enriched Tin",
  "tag.item.mekanism.mekasuit_hud_renderer": "Renders MekaSuit HUD",
  "tag.item.mekanism.muffling_center": "Muffling Upgrade Usable Ingots",
  "tag.item.mekanism.personal_storage": "Personal Storage",
  "tag.item.mekanism.shards": "Shards",
  "tag.item.mekanism.stone_crafting_materials": "Stone Crafting Materials",
  "tag.item.mekanism.unit": "Meka Units",
  "tag.mekanism.chemical.mekanism.bio": "Bio",
  "tag.mekanism.chemical.mekanism.carbon": "Carbon",
  "tag.mekanism.chemical.mekanism.clean": "Clean Slurry",
  "tag.mekanism.chemical.mekanism.diamond": "Diamond",
  "tag.mekanism.chemical.mekanism.dirty": "Dirty Slurry",
  "tag.mekanism.chemical.mekanism.framedblocks_blacklisted": "FramedBlocks Blacklisted",
  "tag.mekanism.chemical.mekanism.fungi": "Fungi",
  "tag.mekanism.chemical.mekanism.gaseous": "Gaseous",
  "tag.mekanism.chemical.mekanism.gold": "Gold",
  "tag.mekanism.chemical.mekanism.redstone": "Redstone",
  "tag.mekanism.chemical.mekanism.refined_obsidian": "Refined Obsidian",
  "tag.mekanism.chemical.mekanism.tin": "Tin",
  "tag.mekanism.chemical.mekanism.waste_barrel_decay_blacklist": "Waste Barrel Does Not Decay",
  "tag.mekanism.chemical.mekanism.water_vapor": "Water Vapor",
  "teleporter.mekanism.no_destination": "Нет точки назначения",
  "tooltip.mekanism.no_chemical": "Химикаты не хранятся.",
  "transmission.mekanism.chemicals": "Химикаты",
  "transmitter.mekanism.chemicals": "- Химикаты (%1$s)",
  "upgrade.mekanism.chemical": "Химическое",
  "upgrade.mekanism.chemical.description": "Повышает эффективность механизмов, использующих химикаты."
}
