#=============[ Aquamirae Common Config ]============ # Please prefer editing the config through the in-game # configuration screen (available via the mods list), # as it includes many hints and quality-of-life improvements. #==================================================== #Allowed Values: EVERYWHERE, ICE_MAZE shell_horn_usage_mode = "ICE_MAZE" # Default: 12 # Range: 6 ~ 64 shell_horn_search_radius = 12 # Default: -4 # Range: -16 ~ 0 shell_horn_spawn_offset = -4 # Default: 3 # Range: 0 ~ 60 shell_horn_summon_delay = 3 # Default: 5 # Range: 0 ~ 60 shell_horn_cooldown = 5 # Default: 0.1 # Range: 0.0 ~ 1.0 remnant_saber_base_bonus = 0.1 # Default: 0.001 # Range: 0.0 ~ 1.0 remnant_saber_per_kill_bonus = 0.001 # Default: 2.0 # Range: 0.0 ~ 10.0 remnant_saber_max_bonus = 2.0 # Default: 0.0 # Range: 0.0 ~ 9.0 terrible_blade_poison_amplifier = 0.0 # Default: 6.0 # Range: 0.0 ~ 60.0 terrible_blade_poison_duration = 6.0 # Default: 1.0 # Range: 0.0 ~ 9.0 terrible_blade_regeneration_amplifier = 1.0 # Default: 6.0 # Range: 0.0 ~ 60.0 terrible_blade_regeneration_duration = 6.0 # Default: 0.25 # Range: 0.0 ~ 10.0 terrible_cleaver_min_bonus_damage = 0.25 # Default: 0.5 # Range: 0.0 ~ 10.0 terrible_cleaver_max_bonus_damage = 0.5 # Default: 0.5 # Range: 0.0 ~ 1.0 terrible_cleaver_crit_chance = 0.5 # Default: 0.5 # Range: 0.0 ~ 10.0 terrible_cleaver_min_crit_bonus = 0.5 # Default: 1.0 # Range: 0.0 ~ 10.0 terrible_cleaver_max_crit_bonus = 1.0 # Default: 0.15 # Range: 0.0 ~ 3.0 terrible_fang_per_heart_bonus = 0.15 # Default: 1.5 # Range: 0.0 ~ 3.0 terrible_fang_max_bonus = 1.5 scuttler_attributes = ["generic.scale set(0.5~1.5)", "generic.max_health set(8~12)", "generic.movement_speed set(0.3)", "generic.armor set(2~4)", "generic.step_height set(1)"] shellback_attributes = ["generic.max_health set(30~50)", "generic.movement_speed set(0.25)", "generic.armor set(10~20)", "generic.step_height set(1)"] golden_moth_attributes = ["generic.max_health set(3~4)", "generic.movement_speed set(0.4)", "generic.flying_speed set(0.4)"] spinefish_attributes = ["generic.scale set(0.5~1.5)", "generic.max_health set(8~12)"] maw_attributes = ["generic.scale set(0.85~1.15)", "generic.max_health set(18~22)", "generic.movement_speed set(0.18~0.22)", "generic.attack_damage set(4)", "generic.attack_knockback set(0.3)", "generic.follow_range set(24)", "generic.step_height set(1)"] anglerfish_attributes = ["generic.max_health set(30~40)", "generic.armor set(2~4)", "generic.movement_speed set(0.35)", "generic.attack_damage set(5)", "generic.attack_knockback set(1)", "generic.follow_range set(64)"] eel_attributes = ["generic.max_health set(160~200)", "generic.armor set(20)", "generic.attack_damage set(8)", "generic.attack_knockback set(2)", "generic.knockback_resistance set(100)", "generic.movement_speed set(0)"] tortured_soul_attributes = ["generic.max_health set(30)", "generic.armor set(4)", "generic.movement_speed set(0.2)", "generic.attack_damage set(7)", "generic.attack_knockback set(0.7)", "generic.knockback_resistance set(0)", "generic.follow_range set(24)"] maze_mother_attributes = ["generic.max_health set(100)", "generic.armor set(10)", "generic.movement_speed set(64)", "generic.attack_damage set(5)", "generic.attack_knockback set(0.5)", "generic.knockback_resistance set(0.2)", "generic.follow_range set(128)"] captain_cornelia_attributes = ["generic.max_health set(300)", "generic.armor set(16)", "generic.movement_speed set(0.2)", "generic.attack_damage set(1)", "generic.attack_knockback set(2)", "generic.knockback_resistance set(0.75)", "generic.follow_range set(128)", "generic.step_height set(1)", "aquamirae:depths_fury set(2)", "aquamirae:depths_resilience set(2)"] ice_maze_biomes = ["minecraft:deep_frozen_ocean", "minecraft:deep_cold_ocean"] # Default: 35 # Range: 1 ~ 512 pirate_ship_placement_spacing = 35 # Default: 10 # Range: 1 ~ 512 pirate_ship_placement_separation = 10 # Default: 18 # Range: 1 ~ 512 pirate_outpost_placement_spacing = 18 # Default: 10 # Range: 1 ~ 512 pirate_outpost_placement_separation = 10 # Default: 30 # Range: 1 ~ 512 pirate_shelter_placement_spacing = 30 # Default: 20 # Range: 1 ~ 512 pirate_shelter_placement_separation = 20 shipbreaker_griefing = false enable_shipbreaker_spawning = true # Default: 30.0 # Range: 1.0 ~ 300.0 shipbreaker_spawn_cooldown = 30.0 # Default: 10.0 # Range: 0.0 ~ 300.0 shipbreaker_spawn_cooldown_variance = 10.0 # Default: 1.0 # Range: 1.0 ~ 60.0 shipbreaker_spawn_retry_delay = 1.0 #Allowed Values: OVERRIDE, MERGE, NONE biome_spawner_mode = "OVERRIDE" enable_maw_spawning = true # Default: 600 # Range: 1 ~ 1000 maw_spawn_weight = 600 # Default: 2 # Range: 1 ~ 10 maw_spawn_min_count = 2 # Default: 4 # Range: 1 ~ 10 maw_spawn_max_count = 4 enable_anglerfish_spawning = true # Default: 10 # Range: 1 ~ 1000 anglerfish_spawn_weight = 10 # Default: 1 # Range: 1 ~ 10 anglerfish_spawn_min_count = 1 # Default: 1 # Range: 1 ~ 10 anglerfish_spawn_max_count = 1 enable_scuttler_spawning = true # Default: 100 # Range: 1 ~ 1000 scuttler_spawn_weight = 100 # Default: 1 # Range: 1 ~ 10 scuttler_spawn_min_count = 1 # Default: 2 # Range: 1 ~ 10 scuttler_spawn_max_count = 2 enable_spinefish_spawning = true # Default: 100 # Range: 1 ~ 1000 spinefish_spawn_weight = 100 # Default: 4 # Range: 1 ~ 10 spinefish_spawn_min_count = 4 # Default: 8 # Range: 1 ~ 10 spinefish_spawn_max_count = 8 enable_abyssal_scyphoid_spawning = true # Default: 50 # Range: 1 ~ 1000 abyssal_spawn_weight = 50 # Default: 2 # Range: 1 ~ 10 abyssal_spawn_min_count = 2 # Default: 4 # Range: 1 ~ 10 abyssal_spawn_max_count = 4 enable_maze_mother_spawning = true # Default: 0.005 # Range: 0.0 ~ 1.0 maze_mother_spawn_chance = 0.005